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Class: Difference between revisions

Card Stories game mechanic
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# [[Genso Suikoden Card Stories Official Rule Book 1st Edition]], page 3
# [[Genso Suikoden Card Stories Official Rule Book 1st Edition]], page 3


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[[Category:Genso Suikoden Card Stories rules and terminology]]
[[Category:Genso Suikoden Card Stories rules and terminology]]

Latest revision as of 13:50, 11 January 2025

Character Card Classes

Mastermind

Leader

Commoner

Craftman

Free

Class (種別, Shubetsu), sometimes Character Class (キャラクター種別, Kyarakutā Shubetsu), is a term used in the Genso Suikoden Card Stories TCG. Nearly all Character cards in the games are assigned a Class, which affects how, when and in what manner cards can be played. Class is the fundamental category of Character cards in the game.

Overview

Each Character card has a Class role.

  • Mastermind, these cards do not count towards a player's 50 card limit and only one may be assigned to a deck.
  • Leader, these cards are used to begin engagements on Mission or Facilities cards.
  • Commoner, these cards can be linked to other cards to continue engagements and tend to be more useful on Mission cards.
  • Craftman, these cards can also be linked to other cards to continue engagements and tend to specialise in Facilities engagements.
  • Free, these cards can also be linked, they do not have Camp alignments and their specialisation can vary.

References

  1. Genso Suikoden Card Stories Official Rule Book 1st Edition, page 3