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# [[Genso Suikoden Card Stories Official Rule Book 1st Edition]], page 3 | # [[Genso Suikoden Card Stories Official Rule Book 1st Edition]], page 3 | ||
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[[Category:Genso Suikoden Card Stories rules and terminology]] | [[Category:Genso Suikoden Card Stories rules and terminology]] |
Latest revision as of 13:50, 11 January 2025
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Class (種別, Shubetsu), sometimes Character Class (キャラクター種別, Kyarakutā Shubetsu), is a term used in the Genso Suikoden Card Stories TCG. Nearly all Character cards in the games are assigned a Class, which affects how, when and in what manner cards can be played. Class is the fundamental category of Character cards in the game.
Overview
Each Character card has a Class role.
- Mastermind, these cards do not count towards a player's 50 card limit and only one may be assigned to a deck.
- Leader, these cards are used to begin engagements on Mission or Facilities cards.
- Commoner, these cards can be linked to other cards to continue engagements and tend to be more useful on Mission cards.
- Craftman, these cards can also be linked to other cards to continue engagements and tend to specialise in Facilities engagements.
- Free, these cards can also be linked, they do not have Camp alignments and their specialisation can vary.