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Template:Enemy stats S3: Difference between revisions

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(7 intermediate revisions by the same user not shown)
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{{#if:{{{tabA{{!}}}}}{{!}}{{#tag:tabber{{!}}{{{tabA{{!}}}}}=
{{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}=
{{#tag:tabber{{!}}{{{tab1{{!}}}}}= {{Enemy stats III/Data
{{#tag:tabber|{{{tab1|}}}={{Enemy stats S3/Data
{{!}}name = {{{name}}}
|lv={{{lv}}}
{{!}}tmname = {{{tmname}}}
|hp={{{hp}}}
{{!}}level = {{{level}}}
|pwr={{{pwr}}}
{{!}}hp = {{{hp}}}
|skl={{{skl}}}
{{!}}power = {{{power}}}
|mgc={{{mgc}}}
{{!}}skill = {{{skill}}}
|rep={{{rep}}}
{{!}}magic = {{{magic}}}
|pdf={{{pdf}}}
{{!}}repel = {{{repel}}}
|mdf={{{mdf}}}
{{!}}defense = {{{defense}}}
|spd={{{spd}}}
{{!}}magic_defense = {{{magic_defense}}}
|luk={{{luk}}}
{{!}}speed = {{{speed}}}
|sword={{{sword}}}
{{!}}luck = {{{luck}}}
|spear={{{spear}}}
{{!}}sword = {{{sword}}}
|claw={{{claw}}}
{{!}}spear = {{{spear}}}
|projectile={{{projectile}}}
{{!}}claw = {{{claw}}}
|fire={{{fire|Normal}}}
{{!}}projectile = {{{projectile}}}
|water={{{water|Normal}}}
{{!}}fire = {{{fire{{!}}Normal}}}
|wind={{{wind|Normal}}}
{{!}}water = {{{water{{!}}Normal}}}
|earth={{{earth|Normal}}}
{{!}}wind = {{{wind{{!}}Normal}}}
|lightning={{{lightning|Normal}}}
{{!}}earth = {{{earth{{!}}Normal}}}
|death={{{death|Normal}}}
{{!}}lightning = {{{lightning{{!}}Normal}}}
|sleep={{{sleep|Normal}}}
{{!}}death = {{{death{{!}}Normal}}}
|stun={{{stun|Normal}}}
{{!}}sleep = {{{sleep{{!}}Normal}}}
|paralyse={{{paralyse|Normal}}}
{{!}}stun = {{{stun{{!}}Normal}}}
|silence={{{silence|Normal}}}
{{!}}paralyse = {{{paralyse{{!}}Normal}}}
|slow={{{slow|Normal}}}
{{!}}silence = {{{silence{{!}}Normal}}}
|move={{{move}}}
{{!}}slow = {{{slow{{!}}Normal}}}
|anger={{{anger}}}
{{!}}move = {{{move}}}
|target={{{target}}}
{{!}}anger = {{{anger}}}
|skills={{{skills|''This enemy does not have any skills.''}}}
{{!}}target = {{{target}}}
|attack1={{{attack1}}}
{{!}}skills = {{{skills{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack2}}}
{{!}}attack1 = {{{attack1}}}
|attack3={{{attack3}}}
{{!}}attack2 = {{{attack2}}}
|area={{{area}}}
{{!}}attack3 = {{{attack3}}}
|potch={{{potch}}}
{{!}}area = {{{area}}}
|bribe={{{bribe|no}}}
{{!}}potch = {{{potch}}}
|sp={{{sp}}}
{{!}}bribe = {{{bribe{{!}}no}}}
|items={{{items|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp}}}
|food={{{food|''This enemy does not drop any food.''}}}
{{!}}items = {{{items{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food{{!}}''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab2{{!}}}}}{{!}}{{{tab2{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats S3/Data
{{!}}name = {{{name2}}}
|lv={{{lv2}}}
{{!}}tmname = {{{tmname2}}}
|hp={{{hp2}}}
{{!}}level = {{{level2}}}
|pwr={{{pwr2}}}
{{!}}hp = {{{hp2}}}
|skl={{{skl2}}}
{{!}}power = {{{power2}}}
|mgc={{{mgc2}}}
{{!}}skill = {{{skill2}}}
|rep={{{rep2}}}
{{!}}magic = {{{magic2}}}
|pdf={{{pdf2}}}
{{!}}repel = {{{repel2}}}
|mdf={{{mdf2}}}
{{!}}defense = {{{defense2}}}
|spd={{{spd2}}}
{{!}}magic_defense = {{{magic_defense2}}}
|luk={{{luk2}}}
{{!}}speed = {{{speed2}}}
|sword={{{sword2|D}}}
{{!}}luck = {{{luck2}}}
|spear={{{spear2|D}}}
{{!}}sword = {{{sword2{{!}}D}}}
|claw={{{claw2|D}}}
{{!}}spear = {{{spear2{{!}}D}}}
|projectile={{{projectile2|D}}}
{{!}}claw = {{{claw2{{!}}D}}}
|fire={{{fire2|D}}}
{{!}}projectile = {{{projectile2{{!}}D}}}
|water={{{water2|D}}}
{{!}}fire = {{{fire2{{!}}D}}}
|wind={{{wind2|D}}}
{{!}}water = {{{water2{{!}}D}}}
|earth={{{earth2|D}}}
{{!}}wind = {{{wind2{{!}}D}}}
|lightning={{{lightning2|D}}}
{{!}}earth = {{{earth2{{!}}D}}}
|death={{{death2|Normal}}}
{{!}}lightning = {{{lightning2{{!}}D}}}
|sleep={{{sleep2|Normal}}}
{{!}}death = {{{death2{{!}}Normal}}}
|stun={{{stun2|Normal}}}
{{!}}sleep = {{{sleep2{{!}}Normal}}}
|paralyse={{{paralyse2|Normal}}}
{{!}}stun = {{{stun2{{!}}Normal}}}
|silence={{{silence2|Normal}}}
{{!}}paralyse = {{{paralyse2{{!}}Normal}}}
|slow={{{slow2|Normal}}}
{{!}}silence = {{{silence2{{!}}Normal}}}
|move={{{move2}}}
{{!}}slow = {{{slow2{{!}}Normal}}}
|anger={{{anger2}}}
{{!}}move = {{{move2}}}
|target={{{target2}}}
{{!}}anger = {{{anger2}}}
|skills={{{skills2|''This enemy does not have any skills.''}}}
{{!}}target = {{{target2}}}
|attack1={{{attack21}}}
{{!}}skills = {{{skills2{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack22}}}
{{!}}attack1 = {{{attack21}}}
|attack3={{{attack23}}}
{{!}}attack2 = {{{attack22}}}
|area={{{area2}}}
{{!}}attack3 = {{{attack23}}}
|potch={{{potch2}}}
{{!}}area = {{{area2}}}
|bribe={{{bribe2|no}}}
{{!}}potch = {{{potch2}}}
|sp={{{sp2}}}
{{!}}bribe = {{{bribe2{{!}}no}}}
|items={{{items2|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp2}}}
|food={{{food2|''This enemy does not drop any food.''}}}
{{!}}items = {{{items2{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food2{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab3{{!}}}}}{{!}}{{{tab3{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats S3/Data
{{!}}name = {{{name3}}}
|lv={{{lv3}}}
{{!}}tmname = {{{tmname3}}}
|hp={{{hp3}}}
{{!}}level = {{{level3}}}
|pwr={{{pwr3}}}
{{!}}hp = {{{hp3}}}
|skl={{{skl3}}}
{{!}}power = {{{power3}}}
|mgc={{{mgc3}}}
{{!}}skill = {{{skill3}}}
|rep={{{rep3}}}
{{!}}magic = {{{magic3}}}
|pdf={{{pdf3}}}
{{!}}repel = {{{repel3}}}
|mdf={{{mdf3}}}
{{!}}defense = {{{defense3}}}
|spd={{{spd3}}}
{{!}}magic_defense = {{{magic_defense3}}}
|luk={{{luk3}}}
{{!}}speed = {{{speed3}}}
|sword={{{sword3}}}
{{!}}luck = {{{luck3}}}
|spear={{{spear3}}}
{{!}}sword = {{{sword3}}}
|claw={{{claw3}}}
{{!}}spear = {{{spear3}}}
|projectile={{{projectile3}}}
{{!}}claw = {{{claw3}}}
|fire={{{fire3|Normal}}}
{{!}}projectile = {{{projectile3}}}
|water={{{water3|Normal}}}
{{!}}fire = {{{fire3{{!}}Normal}}}
|wind={{{wind3|Normal}}}
{{!}}water = {{{water3{{!}}Normal}}}
|earth={{{earth3|Normal}}}
{{!}}wind = {{{wind3{{!}}Normal}}}
|lightning={{{lightning3|Normal}}}
{{!}}earth = {{{earth3{{!}}Normal}}}
|death={{{death3|Normal}}}
{{!}}lightning = {{{lightning3{{!}}Normal}}}
|sleep={{{sleep3|Normal}}}
{{!}}death = {{{death3{{!}}Normal}}}
|stun={{{stun3|Normal}}}
{{!}}sleep = {{{sleep3{{!}}Normal}}}
|paralyse={{{paralyse3|Normal}}}
{{!}}stun = {{{stun3{{!}}Normal}}}
|silence={{{silence3|Normal}}}
{{!}}paralyse = {{{paralyse3{{!}}Normal}}}
|slow={{{slow3|Normal}}}
{{!}}silence = {{{silence3{{!}}Normal}}}
|move={{{move3}}}
{{!}}slow = {{{slow3{{!}}Normal}}}
|anger={{{anger3}}}
{{!}}move = {{{move3}}}
|target={{{target3}}}
{{!}}anger = {{{anger3}}}
|skills={{{skills3|''This enemy does not have any skills.''}}}
{{!}}target = {{{target3}}}
|attack1={{{attack31}}}
{{!}}skills = {{{skills3{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack32}}}
{{!}}attack1 = {{{attack31}}}
|attack3={{{attack33}}}
{{!}}attack2 = {{{attack32}}}
|area={{{area3}}}
{{!}}attack3 = {{{attack33}}}
|potch={{{potch3}}}
{{!}}area = {{{area3}}}
|bribe={{{bribe3|no}}}
{{!}}potch = {{{potch3}}}
|sp={{{sp3}}}
{{!}}bribe = {{{bribe3{{!}}no}}}
|items={{{items3|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp3}}}
|food={{{food3|''This enemy does not drop any food.''}}}
{{!}}items = {{{items3{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food3{{!}}''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab4{{!}}}}}{{!}}{{{tab4{{!}}}}}={{Enemy stats III/Data
{{!}}name = {{{name4}}}
{{!}}tmname = {{{tmname4}}}
{{!}}level = {{{level4}}}
{{!}}hp = {{{hp4}}}
{{!}}power = {{{power4}}}
{{!}}skill = {{{skill4}}}
{{!}}magic = {{{magic4}}}
{{!}}repel = {{{repel4}}}
{{!}}defense = {{{defense4}}}
{{!}}magic_defense = {{{magic_defense4}}}
{{!}}speed = {{{speed4}}}
{{!}}luck = {{{luck4}}}
{{!}}sword = {{{sword4}}}
{{!}}spear = {{{spear4}}}
{{!}}claw = {{{claw4}}}
{{!}}projectile = {{{projectile4}}}
{{!}}fire = {{{fire4{{!}}Normal}}}
{{!}}water = {{{water4{{!}}Normal}}}
{{!}}wind = {{{wind4{{!}}Normal}}}
{{!}}earth = {{{earth4{{!}}Normal}}}
{{!}}lightning = {{{lightning4{{!}}Normal}}}
{{!}}death = {{{death4{{!}}Normal}}}
{{!}}sleep = {{{sleep4{{!}}Normal}}}
{{!}}stun = {{{stun4{{!}}Normal}}}
{{!}}paralyse = {{{paralyse4{{!}}Normal}}}
{{!}}silence = {{{silence4{{!}}Normal}}}
{{!}}slow = {{{slow4{{!}}Normal}}}
{{!}}move = {{{move4}}}
{{!}}anger = {{{anger4}}}
{{!}}target = {{{target4}}}
{{!}}skills = {{{skills4{{!}}''This enemy does not have any skills.''}}}
{{!}}attack1 = {{{attack41}}}
{{!}}attack2 = {{{attack42}}}
{{!}}attack3 = {{{attack43}}}
{{!}}area = {{{area4}}}
{{!}}potch = {{{potch4}}}
{{!}}bribe = {{{bribe4{{!}}no}}}
{{!}}sp = {{{sp4}}}
{{!}}items = {{{items4{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food4{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
Line 177: Line 127:


{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabB{{!}}}}}{{!}}{{{tabB{{!}}}}}=
{{#if:{{{tabB|}}}|{{{tabB|}}}=
{{#tag:tabber{{!}}{{{tabB1{{!}}}}}= {{Enemy stats III/Data
{{#tag:tabber|{{{tabB1|}}}={{Enemy stats S3/Data
{{!}}name = {{{nameb1}}}
|lv={{{lvb1}}}
{{!}}tmname = {{{tmnameb1}}}
|hp={{{hpb1}}}
{{!}}level = {{{levelb1}}}
|pwr={{{pwrb1}}}
{{!}}hp = {{{hpb1}}}
|skl={{{sklb1}}}
{{!}}power = {{{powerb1}}}
|mgc={{{mgcb1}}}
{{!}}skill = {{{skillb1}}}
|rep={{{repb1}}}
{{!}}magic = {{{magicb1}}}
|pdf={{{pdfb1}}}
{{!}}repel = {{{repelb1}}}
|mdf={{{mdfb1}}}
{{!}}defense = {{{defenseb1}}}
|spd={{{spdb1}}}
{{!}}magic_defense = {{{magic_defenseb1}}}
|luk={{{lukb1}}}
{{!}}speed = {{{speedb1}}}
|sword={{{swordb1}}}
{{!}}luck = {{{luckb1}}}
|spear={{{spearb1}}}
{{!}}sword = {{{swordb1}}}
|claw={{{clawb1}}}
{{!}}spear = {{{spearb1}}}
|projectile={{{projectileb1}}}
{{!}}claw = {{{clawb1}}}
|fire={{{fireb1|Normal}}}
{{!}}projectile = {{{projectileb1}}}
|water={{{waterb1|Normal}}}
{{!}}fire = {{{fireb1{{!}}Normal}}}
|wind={{{windb1|Normal}}}
{{!}}water = {{{waterb1{{!}}Normal}}}
|earth={{{earthb1|Normal}}}
{{!}}wind = {{{windb1{{!}}Normal}}}
|lightning={{{lightningb1|Normal}}}
{{!}}earth = {{{earthb1{{!}}Normal}}}
|death={{{deathb1|Normal}}}
{{!}}lightning = {{{lightningb1{{!}}Normal}}}
|sleep={{{sleepb1|Normal}}}
{{!}}death = {{{deathb1{{!}}Normal}}}
|stun={{{stunb1|Normal}}}
{{!}}sleep = {{{sleepb1{{!}}Normal}}}
|paralyse={{{paralyseb1|Normal}}}
{{!}}stun = {{{stunb1{{!}}Normal}}}
|silence={{{silenceb1|Normal}}}
{{!}}paralyse = {{{paralyseb1{{!}}Normal}}}
|slow={{{slowb1|Normal}}}
{{!}}silence = {{{silenceb1{{!}}Normal}}}
|move={{{moveb1}}}
{{!}}slow = {{{slowb1{{!}}Normal}}}
|anger={{{angerb1}}}
{{!}}move = {{{moveb1}}}
|target={{{targetb1}}}
{{!}}anger = {{{angerb1}}}
|skills={{{skillsb1|''This enemy does not have any skills.''}}}
{{!}}target = {{{targetb1}}}
|attack1={{{attackb11}}}
{{!}}skills = {{{skillsb1{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attackb12}}}
{{!}}attack1 = {{{attackb11}}}
|attack3={{{attackb13}}}
{{!}}attack2 = {{{attackb12}}}
|area={{{areab1}}}
{{!}}attack3 = {{{attackb13}}}
|potch={{{potchb1}}}
{{!}}area = {{{areab1}}}
|bribe={{{bribeb1|no}}}
{{!}}potch = {{{potchb1}}}
|sp={{{spb1}}}
{{!}}bribe = {{{bribeb1{{!}}no}}}
|items={{{itemsb1|''This enemy does not drop any items.''}}}
{{!}}sp = {{{spb1}}}
|food={{{foodb1|''This enemy does not drop any food.''}}}
{{!}}items = {{{itemsb1{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodb1{{!}}''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabB2{{!}}}}}{{!}}{{{tabB2{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy stats S3/Data
{{!}}name = {{{nameB2}}}
|lv={{{lvB2}}}
{{!}}tmname = {{{tmnameB2}}}
|hp={{{hpB2}}}
{{!}}level = {{{levelB2}}}
|pwr={{{pwrB2}}}
{{!}}hp = {{{hpB2}}}
|skl={{{sklB2}}}
{{!}}power = {{{powerB2}}}
|mgc={{{mgcB2}}}
{{!}}skill = {{{skillB2}}}
|rep={{{repB2}}}
{{!}}magic = {{{magicB2}}}
|pdf={{{pdfB2}}}
{{!}}repel = {{{repelB2}}}
|mdf={{{mdfB2}}}
{{!}}defense = {{{defenseB2}}}
|spd={{{spdB2}}}
{{!}}magic_defense = {{{magic_defenseB2}}}
|luk={{{lukB2}}}
{{!}}speed = {{{speedB2}}}
|sword={{{swordB2}}}
{{!}}luck = {{{luckB2}}}
|spear={{{spearB2}}}
{{!}}sword = {{{swordB2}}}
|claw={{{clawB2}}}
{{!}}spear = {{{spearB2}}}
|projectile={{{projectileB2}}}
{{!}}claw = {{{clawB2}}}
|fire={{{fireB2|Normal}}}
{{!}}projectile = {{{projectileB2}}}
|water={{{waterB2|Normal}}}
{{!}}fire = {{{fireB2{{!}}Normal}}}
|wind={{{windB2|Normal}}}
{{!}}water = {{{waterB2{{!}}Normal}}}
|earth={{{earthB2|Normal}}}
{{!}}wind = {{{windB2{{!}}Normal}}}
|lightning={{{lightningB2|Normal}}}
{{!}}earth = {{{earthB2{{!}}Normal}}}
|death={{{deathB2|Normal}}}
{{!}}lightning = {{{lightningB2{{!}}Normal}}}
|sleep={{{sleepB2|Normal}}}
{{!}}death = {{{deathB2{{!}}Normal}}}
|stun={{{stunB2|Normal}}}
{{!}}sleep = {{{sleepB2{{!}}Normal}}}
|paralyse={{{paralyseB2|Normal}}}
{{!}}stun = {{{stunB2{{!}}Normal}}}
|silence={{{silenceB2|Normal}}}
{{!}}paralyse = {{{paralyseB2{{!}}Normal}}}
|slow={{{slowB2|Normal}}}
{{!}}silence = {{{silenceB2{{!}}Normal}}}
|move={{{moveB2}}}
{{!}}slow = {{{slowB2{{!}}Normal}}}
|anger={{{angerB2}}}
{{!}}move = {{{moveB2}}}
|target={{{targetB2}}}
{{!}}anger = {{{angerB2}}}
|skills={{{skillsB2|''This enemy does not have any skills.''}}}
{{!}}target = {{{targetB2}}}
|attack1={{{attackB21}}}
{{!}}skills = {{{skillsB2{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attackB22}}}
{{!}}attack1 = {{{attackB21}}}
|attack3={{{attackB23}}}
{{!}}attack2 = {{{attackB22}}}
|area={{{areaB2}}}
{{!}}attack3 = {{{attackB23}}}
|potch={{{potchB2}}}
{{!}}area = {{{areaB2}}}
|bribe={{{bribeB2|no}}}
{{!}}potch = {{{potchB2}}}
|sp={{{spB2}}}
{{!}}bribe = {{{bribeB2{{!}}no}}}
|items={{{itemsB2|''This enemy does not drop any items.''}}}
{{!}}sp = {{{spB2}}}
|food={{{foodB2|''This enemy does not drop any food.''}}}
{{!}}items = {{{itemsB2{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodB2{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabB3{{!}}}}}{{!}}{{{tabB3{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy stats S3/Data
{{!}}name = {{{nameB3}}}
|lv={{{lvB3}}}
{{!}}tmname = {{{tmnameB3}}}
|hp={{{hpB3}}}
{{!}}level = {{{levelB3}}}
|pwr={{{pwrB3}}}
{{!}}hp = {{{hpB3}}}
|skl={{{sklB3}}}
{{!}}power = {{{powerB3}}}
|mgc={{{mgcB3}}}
{{!}}skill = {{{skillB3}}}
|rep={{{repB3}}}
{{!}}magic = {{{magicB3}}}
|pdf={{{pdfB3}}}
{{!}}repel = {{{repelB3}}}
|mdf={{{mdfB3}}}
{{!}}defense = {{{defenseB3}}}
|spd={{{spdB3}}}
{{!}}magic_defense = {{{magic_defenseB3}}}
|luk={{{lukB3}}}
{{!}}speed = {{{speedB3}}}
|sword={{{swordB3}}}
{{!}}luck = {{{luckB3}}}
|spear={{{spearB3}}}
{{!}}sword = {{{swordB3}}}
|claw={{{clawB3}}}
{{!}}spear = {{{spearB3}}}
|projectile={{{projectileB3}}}
{{!}}claw = {{{clawB3}}}
|fire={{{fireB3|Normal}}}
{{!}}projectile = {{{projectileB3}}}
|water={{{waterB3|Normal}}}
{{!}}fire = {{{fireB3{{!}}Normal}}}
|wind={{{windB3|Normal}}}
{{!}}water = {{{waterB3{{!}}Normal}}}
|earth={{{earthB3|Normal}}}
{{!}}wind = {{{windB3{{!}}Normal}}}
|lightning={{{lightningB3|Normal}}}
{{!}}earth = {{{earthB3{{!}}Normal}}}
|death={{{deathB3|Normal}}}
{{!}}lightning = {{{lightningB3{{!}}Normal}}}
|sleep={{{sleepB3|Normal}}}
{{!}}death = {{{deathB3{{!}}Normal}}}
|stun={{{stunB3|Normal}}}
{{!}}sleep = {{{sleepB3{{!}}Normal}}}
|paralyse={{{paralyseB3|Normal}}}
{{!}}stun = {{{stunB3{{!}}Normal}}}
|silence={{{silenceB3|Normal}}}
{{!}}paralyse = {{{paralyseB3{{!}}Normal}}}
|slow={{{slowB3|Normal}}}
{{!}}silence = {{{silenceB3{{!}}Normal}}}
|move={{{moveB3}}}
{{!}}slow = {{{slowB3{{!}}Normal}}}
|anger={{{angerB3}}}
{{!}}move = {{{moveB3}}}
|target={{{targetB3}}}
{{!}}anger = {{{angerB3}}}
|skills={{{skillsB3|''This enemy does not have any skills.''}}}
{{!}}target = {{{targetB3}}}
|attack1={{{attackB31}}}
{{!}}skills = {{{skillsB3{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attackB32}}}
{{!}}attack1 = {{{attackB31}}}
|attack3={{{attackB33}}}
{{!}}attack2 = {{{attackB32}}}
|area={{{areaB3}}}
{{!}}attack3 = {{{attackB33}}}
|potch={{{potchB3}}}
{{!}}area = {{{areaB3}}}
|bribe={{{bribeB3|no}}}
{{!}}potch = {{{potchB3}}}
|sp={{{spB3}}}
{{!}}bribe = {{{bribeB3{{!}}no}}}
|items={{{itemsB3|''This enemy does not drop any items.''}}}
{{!}}sp = {{{spB3}}}
|food={{{foodB3|''This enemy does not drop any food.''}}}
{{!}}items = {{{itemsB3{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodB3{{!}}''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tabB4{{!}}}}}{{!}}{{{tabB4{{!}}}}}={{Enemy stats III/Data
{{!}}name = {{{nameB4}}}
{{!}}tmname = {{{tmnameB4}}}
{{!}}level = {{{levelB4}}}
{{!}}hp = {{{hpB4}}}
{{!}}power = {{{powerB4}}}
{{!}}skill = {{{skillB4}}}
{{!}}magic = {{{magicB4}}}
{{!}}repel = {{{repelB4}}}
{{!}}defense = {{{defenseB4}}}
{{!}}magic_defense = {{{magic_defenseB4}}}
{{!}}speed = {{{speedB4}}}
{{!}}luck = {{{luckB4}}}
{{!}}sword = {{{swordB4}}}
{{!}}spear = {{{spearB4}}}
{{!}}claw = {{{clawB4}}}
{{!}}projectile = {{{projectileB4}}}
{{!}}fire = {{{fireB4{{!}}Normal}}}
{{!}}water = {{{waterB4{{!}}Normal}}}
{{!}}wind = {{{windB4{{!}}Normal}}}
{{!}}earth = {{{earthB4{{!}}Normal}}}
{{!}}lightning = {{{lightningB4{{!}}Normal}}}
{{!}}death = {{{deathB4{{!}}Normal}}}
{{!}}sleep = {{{sleepB4{{!}}Normal}}}
{{!}}stun = {{{stunB4{{!}}Normal}}}
{{!}}paralyse = {{{paralyseB4{{!}}Normal}}}
{{!}}silence = {{{silenceB4{{!}}Normal}}}
{{!}}slow = {{{slowB4{{!}}Normal}}}
{{!}}move = {{{moveB4}}}
{{!}}anger = {{{angerB4}}}
{{!}}target = {{{targetB4}}}
{{!}}skills = {{{skillsB4{{!}}''This enemy does not have any skills.''}}}
{{!}}attack1 = {{{attackB41}}}
{{!}}attack2 = {{{attackB42}}}
{{!}}attack3 = {{{attackB43}}}
{{!}}area = {{{areaB4}}}
{{!}}potch = {{{potchB4}}}
{{!}}bribe = {{{bribeB4{{!}}no}}}
{{!}}sp = {{{spB4}}}
{{!}}items = {{{itemsB4{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodB4{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
Line 355: Line 255:


{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabC{{!}}}}}{{!}}{{{tabC{{!}}}}}=
{{#if:{{{tabC|}}}|{{{tabC|}}}=
{{#tag:tabber{{!}}{{{tabC1{{!}}}}}= {{Enemy stats III/Data
{{#tag:tabber|{{{tabC1|}}}={{Enemy stats S3/Data
{{!}}name = {{{nameC1}}}
|lv={{{lvC1}}}
{{!}}tmname = {{{tmnameC1}}}
|hp={{{hpC1}}}
{{!}}level = {{{levelC1}}}
|pwr={{{pwrC1}}}
{{!}}hp = {{{hpC1}}}
|skl={{{sklC1}}}
{{!}}power = {{{powerC1}}}
|mgc={{{mgcC1}}}
{{!}}skill = {{{skillC1}}}
|rep={{{repC1}}}
{{!}}magic = {{{magicC1}}}
|pdf={{{pdfC1}}}
{{!}}repel = {{{repelC1}}}
|mdf={{{mdfC1}}}
{{!}}defense = {{{defenseC1}}}
|spd={{{spdC1}}}
{{!}}magic_defense = {{{magic_defenseC1}}}
|luk={{{lukC1}}}
{{!}}speed = {{{speedC1}}}
|sword={{{swordC1}}}
{{!}}luck = {{{luckC1}}}
|spear={{{spearC1}}}
{{!}}sword = {{{swordC1}}}
|claw={{{clawC1}}}
{{!}}spear = {{{spearC1}}}
|projectile={{{projectileC1}}}
{{!}}claw = {{{clawC1}}}
|fire={{{fireC1|Normal}}}
{{!}}projectile = {{{projectileC1}}}
|water={{{waterC1|Normal}}}
{{!}}fire = {{{fireC1{{!}}Normal}}}
|wind={{{windC1|Normal}}}
{{!}}water = {{{waterC1{{!}}Normal}}}
|earth={{{earthC1|Normal}}}
{{!}}wind = {{{windC1{{!}}Normal}}}
|lightning={{{lightningC1|Normal}}}
{{!}}earth = {{{earthC1{{!}}Normal}}}
|death={{{deathC1|Normal}}}
{{!}}lightning = {{{lightningC1{{!}}Normal}}}
|sleep={{{sleepC1|Normal}}}
{{!}}death = {{{deathC1{{!}}Normal}}}
|stun={{{stunC1|Normal}}}
{{!}}sleep = {{{sleepC1{{!}}Normal}}}
|paralyse={{{paralyseC1|Normal}}}
{{!}}stun = {{{stunC1{{!}}Normal}}}
|silence={{{silenceC1|Normal}}}
{{!}}paralyse = {{{paralyseC1{{!}}Normal}}}
|slow={{{slowC1|Normal}}}
{{!}}silence = {{{silenceC1{{!}}Normal}}}
|move={{{moveC1}}}
{{!}}slow = {{{slowC1{{!}}Normal}}}
|anger={{{angerC1}}}
{{!}}move = {{{moveC1}}}
|target={{{targetC1}}}
{{!}}anger = {{{angerC1}}}
|skills={{{skillsC1|''This enemy does not have any skills.''}}}
{{!}}target = {{{targetC1}}}
|attack1={{{attackC11}}}
{{!}}skills = {{{skillsC1{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attackC12}}}
{{!}}attack1 = {{{attackC11}}}
|attack3={{{attackC13}}}
{{!}}attack2 = {{{attackC12}}}
|area={{{areaC1}}}
{{!}}attack3 = {{{attackC13}}}
|potch={{{potchC1}}}
{{!}}area = {{{areaC1}}}
|bribe={{{bribeC1|no}}}
{{!}}potch = {{{potchC1}}}
|sp={{{spC1}}}
{{!}}bribe = {{{bribeC1{{!}}no}}}
|items={{{itemsC1|''This enemy does not drop any items.''}}}
{{!}}sp = {{{spC1}}}
|food={{{foodC1|''This enemy does not drop any food.''}}}
{{!}}items = {{{itemsC1{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodC1{{!}}''This enemy does not drop any food.''}}}
}}
{{!}}-{{!}}
{{#if:{{{tabC2{{!}}}}}{{!}}{{{tabC2{{!}}}}}={{Enemy stats III/Data
{{!}}name = {{{nameC2}}}
{{!}}tmname = {{{tmnameC2}}}
{{!}}level = {{{levelC2}}}
{{!}}hp = {{{hpC2}}}
{{!}}power = {{{powerC2}}}
{{!}}skill = {{{skillC2}}}
{{!}}magic = {{{magicC2}}}
{{!}}repel = {{{repelC2}}}
{{!}}defense = {{{defenseC2}}}
{{!}}magic_defense = {{{magic_defenseC2}}}
{{!}}speed = {{{speedC2}}}
{{!}}luck = {{{luckC2}}}
{{!}}sword = {{{swordC2}}}
{{!}}spear = {{{spearC2}}}
{{!}}claw = {{{clawC2}}}
{{!}}projectile = {{{projectileC2}}}
{{!}}fire = {{{fireC2{{!}}Normal}}}
{{!}}water = {{{waterC2{{!}}Normal}}}
{{!}}wind = {{{windC2{{!}}Normal}}}
{{!}}earth = {{{earthC2{{!}}Normal}}}
{{!}}lightning = {{{lightningC2{{!}}Normal}}}
{{!}}death = {{{deathC2{{!}}Normal}}}
{{!}}sleep = {{{sleepC2{{!}}Normal}}}
{{!}}stun = {{{stunC2{{!}}Normal}}}
{{!}}paralyse = {{{paralyseC2{{!}}Normal}}}
{{!}}silence = {{{silenceC2{{!}}Normal}}}
{{!}}slow = {{{slowC2{{!}}Normal}}}
{{!}}move = {{{moveC2}}}
{{!}}anger = {{{angerC2}}}
{{!}}target = {{{targetC2}}}
{{!}}skills = {{{skillsC2{{!}}''This enemy does not have any skills.''}}}
{{!}}attack1 = {{{attackC21}}}
{{!}}attack2 = {{{attackC22}}}
{{!}}attack3 = {{{attackC23}}}
{{!}}area = {{{areaC2}}}
{{!}}potch = {{{potchC2}}}
{{!}}bribe = {{{bribeC2{{!}}no}}}
{{!}}sp = {{{spC2}}}
{{!}}items = {{{itemsC2{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodC2{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabC3{{!}}}}}{{!}}{{{tabC3{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy stats S3/Data
{{!}}name = {{{nameC3}}}
|lv={{{lvC2}}}
{{!}}tmname = {{{tmnameC3}}}
|hp={{{hpC2}}}
{{!}}level = {{{levelC3}}}
|pwr={{{pwrC2}}}
{{!}}hp = {{{hpC3}}}
|skl={{{sklC2}}}
{{!}}power = {{{powerC3}}}
|mgc={{{mgcC2}}}
{{!}}skill = {{{skillC3}}}
|rep={{{repC2}}}
{{!}}magic = {{{magicC3}}}
|pdf={{{pdfC2}}}
{{!}}repel = {{{repelC3}}}
|mdf={{{mdfC2}}}
{{!}}defense = {{{defenseC3}}}
|spd={{{spdC2}}}
{{!}}magic_defense = {{{magic_defenseC3}}}
|luk={{{lukC2}}}
{{!}}speed = {{{speedC3}}}
|sword={{{swordC2}}}
{{!}}luck = {{{luckC3}}}
|spear={{{spearC2}}}
{{!}}sword = {{{swordC3}}}
|claw={{{clawC2}}}
{{!}}spear = {{{spearC3}}}
|projectile={{{projectileC2}}}
{{!}}claw = {{{clawC3}}}
|fire={{{fireC2|Normal}}}
{{!}}projectile = {{{projectileC3}}}
|water={{{waterC2|Normal}}}
{{!}}fire = {{{fireC3{{!}}Normal}}}
|wind={{{windC2|Normal}}}
{{!}}water = {{{waterC3{{!}}Normal}}}
|earth={{{earthC2|Normal}}}
{{!}}wind = {{{windC3{{!}}Normal}}}
|lightning={{{lightningC2|Normal}}}
{{!}}earth = {{{earthC3{{!}}Normal}}}
|death={{{deathC2|Normal}}}
{{!}}lightning = {{{lightningC3{{!}}Normal}}}
|sleep={{{sleepC2|Normal}}}
{{!}}death = {{{deathC3{{!}}Normal}}}
|stun={{{stunC2|Normal}}}
{{!}}sleep = {{{sleepC3{{!}}Normal}}}
|paralyse={{{paralyseC2|Normal}}}
{{!}}stun = {{{stunC3{{!}}Normal}}}
|silence={{{silenceC2|Normal}}}
{{!}}paralyse = {{{paralyseC3{{!}}Normal}}}
|slow={{{slowC2|Normal}}}
{{!}}silence = {{{silenceC3{{!}}Normal}}}
|move={{{moveC2}}}
{{!}}slow = {{{slowC3{{!}}Normal}}}
|anger={{{angerC2}}}
{{!}}move = {{{moveC3}}}
|target={{{targetC2}}}
{{!}}anger = {{{angerC3}}}
|skills={{{skillsC2|''This enemy does not have any skills.''}}}
{{!}}target = {{{targetC3}}}
|attack1={{{attackC21}}}
{{!}}skills = {{{skillsC3{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attackC22}}}
{{!}}attack1 = {{{attackC31}}}
|attack3={{{attackC23}}}
{{!}}attack2 = {{{attackC32}}}
|area={{{areaC2}}}
{{!}}attack3 = {{{attackC33}}}
|potch={{{potchC2}}}
{{!}}area = {{{areaC3}}}
|bribe={{{bribeC2|no}}}
{{!}}potch = {{{potchC3}}}
|sp={{{spC2}}}
{{!}}bribe = {{{bribeC3{{!}}no}}}
|items={{{itemsC2|''This enemy does not drop any items.''}}}
{{!}}sp = {{{spC3}}}
|food={{{foodC2|''This enemy does not drop any food.''}}}
{{!}}items = {{{itemsC3{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodC3{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabC4{{!}}}}}{{!}}{{{tabC4{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy stats S3/Data
{{!}}name = {{{nameC4}}}
|lv={{{lvC3}}}
{{!}}tmname = {{{tmnameC4}}}
|hp={{{hpC3}}}
{{!}}level = {{{levelC4}}}
|pwr={{{pwrC3}}}
{{!}}hp = {{{hpC4}}}
|skl={{{sklC3}}}
{{!}}power = {{{powerC4}}}
|mgc={{{mgcC3}}}
{{!}}skill = {{{skillC4}}}
|rep={{{repC3}}}
{{!}}magic = {{{magicC4}}}
|pdf={{{pdfC3}}}
{{!}}repel = {{{repelC4}}}
|mdf={{{mdfC3}}}
{{!}}defense = {{{defenseC4}}}
|spd={{{spdC3}}}
{{!}}magic_defense = {{{magic_defenseC4}}}
|luk={{{lukC3}}}
{{!}}speed = {{{speedC4}}}
|sword={{{swordC3}}}
{{!}}luck = {{{luckC4}}}
|spear={{{spearC3}}}
{{!}}sword = {{{swordC4}}}
|claw={{{clawC3}}}
{{!}}spear = {{{spearC4}}}
|projectile={{{projectileC3}}}
{{!}}claw = {{{clawC4}}}
|fire={{{fireC3|Normal}}}
{{!}}projectile = {{{projectileC4}}}
|water={{{waterC3|Normal}}}
{{!}}fire = {{{fireC4{{!}}Normal}}}
|wind={{{windC3|Normal}}}
{{!}}water = {{{waterC4{{!}}Normal}}}
|earth={{{earthC3|Normal}}}
{{!}}wind = {{{windC4{{!}}Normal}}}
|lightning={{{lightningC3|Normal}}}
{{!}}earth = {{{earthC4{{!}}Normal}}}
|death={{{deathC3|Normal}}}
{{!}}lightning = {{{lightningC4{{!}}Normal}}}
|sleep={{{sleepC3|Normal}}}
{{!}}death = {{{deathC4{{!}}Normal}}}
|stun={{{stunC3|Normal}}}
{{!}}sleep = {{{sleepC4{{!}}Normal}}}
|paralyse={{{paralyseC3|Normal}}}
{{!}}stun = {{{stunC4{{!}}Normal}}}
|silence={{{silenceC3|Normal}}}
{{!}}paralyse = {{{paralyseC4{{!}}Normal}}}
|slow={{{slowC3|Normal}}}
{{!}}silence = {{{silenceC4{{!}}Normal}}}
|move={{{moveC3}}}
{{!}}slow = {{{slowC4{{!}}Normal}}}
|anger={{{angerC3}}}
{{!}}move = {{{moveC4}}}
|target={{{targetC3}}}
{{!}}anger = {{{angerC4}}}
|skills={{{skillsC3|''This enemy does not have any skills.''}}}
{{!}}target = {{{targetC4}}}
|attack1={{{attackC31}}}
{{!}}skills = {{{skillsC4{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attackC32}}}
{{!}}attack1 = {{{attackC41}}}
|attack3={{{attackC33}}}
{{!}}attack2 = {{{attackC42}}}
|area={{{areaC3}}}
{{!}}attack3 = {{{attackC43}}}
|potch={{{potchC3}}}
{{!}}area = {{{areaC4}}}
|bribe={{{bribeC3|no}}}
{{!}}potch = {{{potchC4}}}
|sp={{{spC3}}}
{{!}}bribe = {{{bribeC4{{!}}no}}}
|items={{{itemsC3|''This enemy does not drop any items.''}}}
{{!}}sp = {{{spC4}}}
|food={{{foodC3|''This enemy does not drop any food.''}}}
{{!}}items = {{{itemsC4{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{foodC4{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
Line 534: Line 384:
}}
}}
}}
}}
{{!}}
|
{{#if:{{{tab1{{!}}}}}{{!}}{{#tag:tabber{{!}}{{{tab1{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy stats S3/Data
{{!}}name = {{{name}}}
|lv={{{lv}}}
{{!}}tmname = {{{tmname}}}
|hp={{{hp}}}
{{!}}level = {{{level}}}
|pwr={{{pwr}}}
{{!}}hp = {{{hp}}}
|skl={{{skl}}}
{{!}}power = {{{power}}}
|mgc={{{mgc}}}
{{!}}skill = {{{skill}}}
|rep={{{rep}}}
{{!}}magic = {{{magic}}}
|pdf={{{pdf}}}
{{!}}repel = {{{repel}}}
|mdf={{{mdf}}}
{{!}}defense = {{{defense}}}
|spd={{{spd}}}
{{!}}magic_defense = {{{magic_defense}}}
|luk={{{luk}}}
{{!}}speed = {{{speed}}}
|sword={{{sword|D}}}
{{!}}luck = {{{luck}}}
|spear={{{spear|D}}}
{{!}}sword = {{{sword{{!}}D}}}
|claw={{{claw|D}}}
{{!}}spear = {{{spear{{!}}D}}}
|projectile={{{projectile|D}}}
{{!}}claw = {{{claw{{!}}D}}}
|fire={{{fire|D}}}
{{!}}projectile = {{{projectile{{!}}D}}}
|water={{{water|D}}}
{{!}}fire = {{{fire{{!}}D}}}
|wind={{{wind|D}}}
{{!}}water = {{{water{{!}}D}}}
|earth={{{earth|D}}}
{{!}}wind = {{{wind{{!}}D}}}
|lightning={{{lightning|D}}}
{{!}}earth = {{{earth{{!}}D}}}
|death={{{death|Normal}}}
{{!}}lightning = {{{lightning{{!}}D}}}
|sleep={{{sleep|Normal}}}
{{!}}death = {{{death{{!}}Normal}}}
|stun={{{stun|Normal}}}
{{!}}sleep = {{{sleep{{!}}Normal}}}
|paralyse={{{paralyse|Normal}}}
{{!}}stun = {{{stun{{!}}Normal}}}
|silence={{{silence|Normal}}}
{{!}}paralyse = {{{paralyse{{!}}Normal}}}
|slow={{{slow|Normal}}}
{{!}}silence = {{{silence{{!}}Normal}}}
|move={{{move}}}
{{!}}slow = {{{slow{{!}}Normal}}}
|anger={{{anger}}}
{{!}}move = {{{move}}}
|target={{{target}}}
{{!}}anger = {{{anger}}}
|skills={{{skills|''This enemy does not have any skills.''}}}
{{!}}target = {{{target}}}
|attack1={{{attack1|}}}
{{!}}skills = {{{skills{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack2|}}}
{{!}}attack1 = {{{attack1{{!}}}}}
|attack3={{{attack3|}}}
{{!}}attack2 = {{{attack2{{!}}}}}
|area={{{area}}}
{{!}}attack3 = {{{attack3{{!}}}}}
|potch={{{potch}}}
{{!}}area = {{{area}}}
|bribe={{{bribe|no}}}
{{!}}potch = {{{potch}}}
|sp={{{sp}}}
{{!}}bribe = {{{bribe{{!}}no}}}
|items={{{items|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp}}}
|food={{{food|''This enemy does not drop any food.''}}}
{{!}}items = {{{items{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food{{!}}''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab2{{!}}}}}{{!}}{{{tab2{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats S3/Data
{{!}}name = {{{name2}}}
|lv={{{lv2}}}
{{!}}tmname = {{{tmname2}}}
|hp={{{hp2}}}
{{!}}level = {{{level2}}}
|pwr={{{pwr2}}}
{{!}}hp = {{{hp2}}}
|skl={{{skl2}}}
{{!}}power = {{{power2}}}
|mgc={{{mgc2}}}
{{!}}skill = {{{skill2}}}
|rep={{{rep2}}}
{{!}}magic = {{{magic2}}}
|pdf={{{pdf2}}}
{{!}}repel = {{{repel2}}}
|mdf={{{mdf2}}}
{{!}}defense = {{{defense2}}}
|spd={{{spd2}}}
{{!}}magic_defense = {{{magic_defense2}}}
|luk={{{luk2}}}
{{!}}speed = {{{speed2}}}
|sword={{{sword2|D}}}
{{!}}luck = {{{luck2}}}
|spear={{{spear2|D}}}
{{!}}sword = {{{sword2{{!}}D}}}
|claw={{{claw2|D}}}
{{!}}spear = {{{spear2{{!}}D}}}
|projectile={{{projectile2|D}}}
{{!}}claw = {{{claw2{{!}}D}}}
|fire={{{fire2|D}}}
{{!}}projectile = {{{projectile2{{!}}D}}}
|water={{{water2|D}}}
{{!}}fire = {{{fire2{{!}}D}}}
|wind={{{wind2|D}}}
{{!}}water = {{{water2{{!}}D}}}
|earth={{{earth2|D}}}
{{!}}wind = {{{wind2{{!}}D}}}
|lightning={{{lightning2|D}}}
{{!}}earth = {{{earth2{{!}}D}}}
|death={{{death2|Normal}}}
{{!}}lightning = {{{lightning2{{!}}D}}}
|sleep={{{sleep2|Normal}}}
{{!}}death = {{{death2{{!}}Normal}}}
|stun={{{stun2|Normal}}}
{{!}}sleep = {{{sleep2{{!}}Normal}}}
|paralyse={{{paralyse2|Normal}}}
{{!}}stun = {{{stun2{{!}}Normal}}}
|silence={{{silence2|Normal}}}
{{!}}paralyse = {{{paralyse2{{!}}Normal}}}
|slow={{{slow2|Normal}}}
{{!}}silence = {{{silence2{{!}}Normal}}}
|move={{{move2}}}
{{!}}slow = {{{slow2{{!}}Normal}}}
|anger={{{anger2}}}
{{!}}move = {{{move2}}}
|target={{{target2}}}
{{!}}anger = {{{anger2}}}
|skills={{{skills2|''This enemy does not have any skills.''}}}
{{!}}target = {{{target2}}}
|attack1={{{attack21|}}}
{{!}}skills = {{{skills2{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack22|}}}
{{!}}attack1 = {{{attack21{{!}}}}}
|attack3={{{attack23|}}}
{{!}}attack2 = {{{attack22{{!}}}}}
|area={{{area2}}}
{{!}}attack3 = {{{attack23{{!}}}}}
|potch={{{potch2}}}
{{!}}area = {{{area2}}}
|bribe={{{bribe2|no}}}
{{!}}potch = {{{potch2}}}
|sp={{{sp2}}}
{{!}}bribe = {{{bribe2{{!}}no}}}
|items={{{items2|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp2}}}
|food={{{food2|''This enemy does not drop any food.''}}}
{{!}}items = {{{items2{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food2{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab3{{!}}}}}{{!}}{{{tab3{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats S3/Data
{{!}}name = {{{name3}}}
|lv={{{lv3}}}
{{!}}tmname = {{{tmname3}}}
|hp={{{hp3}}}
{{!}}level = {{{level3}}}
|pwr={{{pwr3}}}
{{!}}hp = {{{hp3}}}
|skl={{{skl3}}}
{{!}}power = {{{power3}}}
|mgc={{{mgc3}}}
{{!}}skill = {{{skill3}}}
|rep={{{rep3}}}
{{!}}magic = {{{magic3}}}
|pdf={{{pdf3}}}
{{!}}repel = {{{repel3}}}
|mdf={{{mdf3}}}
{{!}}defense = {{{defense3}}}
|spd={{{spd3}}}
{{!}}magic_defense = {{{magic_defense3}}}
|luk={{{luk3}}}
{{!}}speed = {{{speed3}}}
|sword={{{sword3|D}}}
{{!}}luck = {{{luck3}}}
|spear={{{spear3|D}}}
{{!}}sword = {{{sword3{{!}}D}}}
|claw={{{claw3|D}}}
{{!}}spear = {{{spear3{{!}}D}}}
|projectile={{{projectile3|D}}}
{{!}}claw = {{{claw3{{!}}D}}}
|fire={{{fire3|D}}}
{{!}}projectile = {{{projectile3{{!}}D}}}
|water={{{water3|D}}}
{{!}}fire = {{{fire3{{!}}D}}}
|wind={{{wind3|D}}}
{{!}}water = {{{water3{{!}}D}}}
|earth={{{earth3|D}}}
{{!}}wind = {{{wind3{{!}}D}}}
|lightning={{{lightning3|D}}}
{{!}}earth = {{{earth3{{!}}D}}}
|death={{{death3|Normal}}}
{{!}}lightning = {{{lightning3{{!}}D}}}
|sleep={{{sleep3|Normal}}}
{{!}}death = {{{death3{{!}}Normal}}}
|stun={{{stun3|Normal}}}
{{!}}sleep = {{{sleep3{{!}}Normal}}}
|paralyse={{{paralyse3|Normal}}}
{{!}}stun = {{{stun3{{!}}Normal}}}
|silence={{{silence3|Normal}}}
{{!}}paralyse = {{{paralyse3{{!}}Normal}}}
|slow={{{slow3|Normal}}}
{{!}}silence = {{{silence3{{!}}Normal}}}
|move={{{move3}}}
{{!}}slow = {{{slow3{{!}}Normal}}}
|anger={{{anger3}}}
{{!}}move = {{{move3}}}
|target={{{target3}}}
{{!}}anger = {{{anger3}}}
|skills={{{skills3|''This enemy does not have any skills.''}}}
{{!}}target = {{{target3}}}
|attack1={{{attack31|}}}
{{!}}skills = {{{skills3{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack32|}}}
{{!}}attack1 = {{{attack31{{!}}}}}
|attack3={{{attack33|}}}
{{!}}attack2 = {{{attack32{{!}}}}}
|area={{{area3}}}
{{!}}attack3 = {{{attack33{{!}}}}}
|potch={{{potch3}}}
{{!}}area = {{{area3}}}
|bribe={{{bribe3|no}}}
{{!}}potch = {{{potch3}}}
|sp={{{sp3}}}
{{!}}bribe = {{{bribe3{{!}}no}}}
|items={{{items3|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp3}}}
|food={{{food3|''This enemy does not drop any food.''}}}
{{!}}items = {{{items3{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food3{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab4{{!}}}}}{{!}}{{{tab4{{!}}}}}={{Enemy stats III/Data
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy stats S3/Data
{{!}}name = {{{name4}}}
|lv={{{lv4}}}
{{!}}tmname = {{{tmname4}}}
|hp={{{hp4}}}
{{!}}level = {{{level4}}}
|pwr={{{pwr4}}}
{{!}}hp = {{{hp4}}}
|skl={{{skl4}}}
{{!}}power = {{{power4}}}
|mgc={{{mgc4}}}
{{!}}skill = {{{skill4}}}
|rep={{{rep4}}}
{{!}}magic = {{{magic4}}}
|pdf={{{pdf4}}}
{{!}}repel = {{{repel4}}}
|mdf={{{mdf4}}}
{{!}}defense = {{{defense4}}}
|spd={{{spd4}}}
{{!}}magic_defense = {{{magic_defense4}}}
|luk={{{luk4}}}
{{!}}speed = {{{speed4}}}
|sword={{{sword4|D}}}
{{!}}luck = {{{luck4}}}
|spear={{{spear4|D}}}
{{!}}sword = {{{sword4{{!}}D}}}
|claw={{{claw4|D}}}
{{!}}spear = {{{spear4{{!}}D}}}
|projectile={{{projectile4|D}}}
{{!}}claw = {{{claw4{{!}}D}}}
|fire={{{fire4|D}}}
{{!}}projectile = {{{projectile4{{!}}D}}}
|water={{{water4|D}}}
{{!}}fire = {{{fire4{{!}}D}}}
|wind={{{wind4|D}}}
{{!}}water = {{{water4{{!}}D}}}
|earth={{{earth4|D}}}
{{!}}wind = {{{wind4{{!}}D}}}
|lightning={{{lightning4|D}}}
{{!}}earth = {{{earth4{{!}}D}}}
|death={{{death4|Normal}}}
{{!}}lightning = {{{lightning4{{!}}D}}}
|sleep={{{sleep4|Normal}}}
{{!}}death = {{{death4{{!}}Normal}}}
|stun={{{stun4|Normal}}}
{{!}}sleep = {{{sleep4{{!}}Normal}}}
|paralyse={{{paralyse4|Normal}}}
{{!}}stun = {{{stun4{{!}}Normal}}}
|silence={{{silence4|Normal}}}
{{!}}paralyse = {{{paralyse4{{!}}Normal}}}
|slow={{{slow4|Normal}}}
{{!}}silence = {{{silence4{{!}}Normal}}}
|move={{{move4}}}
{{!}}slow = {{{slow4{{!}}Normal}}}
|anger={{{anger4}}}
{{!}}move = {{{move4}}}
|target={{{target4}}}
{{!}}anger = {{{anger4}}}
|skills={{{skills4|''This enemy does not have any skills.''}}}
{{!}}target = {{{target4}}}
|attack1={{{attack41|}}}
{{!}}skills = {{{skills4{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack42|}}}
{{!}}attack1 = {{{attack41{{!}}}}}
|attack3={{{attack43|}}}
{{!}}attack2 = {{{attack42{{!}}}}}
|area={{{area4}}}
{{!}}attack3 = {{{attack43{{!}}}}}
|potch={{{potch4}}}
{{!}}area = {{{area4}}}
|bribe={{{bribe4|no}}}
{{!}}potch = {{{potch4}}}
|sp={{{sp4}}}
{{!}}bribe = {{{bribe4{{!}}no}}}
|items={{{items4|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp4}}}
|food={{{food4|''This enemy does not drop any food.''}}}
{{!}}items = {{{items4{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food4{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
}}
}}
{{!}}
|
{{Enemy stats III/Data
{{Enemy stats S3/Data
{{!}}name = {{{name}}}
|lv={{{lv}}}
{{!}}tmname = {{{tmname}}}
|hp={{{hp}}}
{{!}}level = {{{level}}}
|pwr={{{pwr}}}
{{!}}hp = {{{hp}}}
|skl={{{skl}}}
{{!}}power = {{{power}}}
|mgc={{{mgc}}}
{{!}}skill = {{{skill}}}
|rep={{{rep}}}
{{!}}magic = {{{magic}}}
|pdf={{{pdf}}}
{{!}}repel = {{{repel}}}
|mdf={{{mdf}}}
{{!}}defense = {{{defense}}}
|spd={{{spd}}}
{{!}}magic_defense = {{{magic_defense}}}
|luk={{{luk}}}
{{!}}speed = {{{speed}}}
|sword={{{sword|D}}}
{{!}}luck = {{{luck}}}
|spear={{{spear|D}}}
{{!}}sword = {{{sword{{!}}D}}}
|claw={{{claw|D}}}
{{!}}spear = {{{spear{{!}}D}}}
|projectile={{{projectile|D}}}
{{!}}claw = {{{claw{{!}}D}}}
|fire={{{fire|D}}}
{{!}}projectile = {{{projectile{{!}}D}}}
|water={{{water|D}}}
{{!}}fire = {{{fire{{!}}D}}}
|wind={{{wind|D}}}
{{!}}water = {{{water{{!}}D}}}
|earth={{{earth|D}}}
{{!}}wind = {{{wind{{!}}D}}}
|lightning={{{lightning|D}}}
{{!}}earth = {{{earth{{!}}D}}}
|death={{{death|Normal}}}
{{!}}lightning = {{{lightning{{!}}D}}}
|sleep={{{sleep|Normal}}}
{{!}}death = {{{death{{!}}Normal}}}
|stun={{{stun|Normal}}}
{{!}}sleep = {{{sleep{{!}}Normal}}}
|paralyse={{{paralyse|Normal}}}
{{!}}stun = {{{stun{{!}}Normal}}}
|silence={{{silence|Normal}}}
{{!}}paralyse = {{{paralyse{{!}}Normal}}}
|slow={{{slow|Normal}}}
{{!}}silence = {{{silence{{!}}Normal}}}
|move={{{move}}}
{{!}}slow = {{{slow{{!}}Normal}}}
|anger={{{anger}}}
{{!}}move = {{{move}}}
|target={{{target}}}
{{!}}anger = {{{anger}}}
|skills={{{skills|''This enemy does not have any skills.''}}}
{{!}}target = {{{target}}}
|attack1={{{attack1|''Normal attack''}}}
{{!}}skills = {{{skills{{!}}''This enemy does not have any skills.''}}}
|attack2={{{attack2|}}}
{{!}}attack1 = {{{attack1{{!}}''Normal attack''}}}
|attack3={{{attack3|}}}
{{!}}attack2 = {{{attack2{{!}}}}}
|area={{{area}}}
{{!}}attack3 = {{{attack3{{!}}}}}
|potch={{{potch}}}
{{!}}area = {{{area}}}
|bribe={{{bribe|no}}}
{{!}}potch = {{{potch}}}
|sp={{{sp}}}
{{!}}bribe = {{{bribe{{!}}no}}}
|items={{{items|''This enemy does not drop any items.''}}}
{{!}}sp = {{{sp}}}
|food={{{food|''This enemy does not drop any food.''}}}
{{!}}items = {{{items{{!}}''This enemy does not drop any items.''}}}
{{!}}food = {{{food{{!}}''This enemy does not drop any food.''}}}
}}
}}
}}
}}
}}
}}
<noinclude>[[Category: Infobox templates]]</noinclude>

Latest revision as of 14:38, 8 September 2023

Stats
Lv
{{{lv}}}
HP
{{{hp}}}
PWR
{{{pwr}}}
SKL
{{{skl}}}
MGC
{{{mgc}}}
REP
{{{rep}}}
PDF
{{{pdf}}}
MDF
{{{mdf}}}
SPD
{{{spd}}}
LUK
{{{luk}}}
Elemental Resistances
Fire
D
Water
D
Wind
D
Earth
D
Lightning
D
Weapon Resistances
Sword
D
Spear
D
Claw
D
Projectile
D
Status Resistances
Death
Normal
Sleep
Normal
Stun
Normal
Paralysis
Normal
Silence
Normal
Slow
Normal
Battle Data
Move Distance {{{move}}}
Ease to Anger {{{anger}}}
Targets {{{target}}}
Skills This enemy does not have any skills.
Attacks
Attack 1 Normal attack
Location and Loot
Area {{{area}}}
Potch {{{potch}}} (Can't bribe)
SP {{{sp}}}
Items This enemy does not drop any items.
Food This enemy does not drop any food.