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! colspan="3" class="headerbox" | {{{name}}} | ! colspan="3" class="headerbox" | {{{name}}} | ||
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{{#ifeq:{{{s1}}}|yes| | |||
{{!}} colspan="3" {{!}} | |||
{{{!}} style="width:100%" | |||
! colspan="2" class="tablebox" {{!}} Head | |||
! colspan="4" class="tablebox" {{!}} Body | |||
! colspan="1" class="tablebox" {{!}} Shield | |||
! colspan="4" class="tablebox" {{!}} Accessory | |||
{{!}}- | |||
! class="tablebox" style="width:9%" {{!}} Cap | |||
! class="tablebox" style="width:9%" {{!}} Helm | |||
! class="tablebox" style="width:9%" {{!}} Heavy | |||
! class="tablebox" style="width:9%" {{!}} Light | |||
! class="tablebox" style="width:9%" {{!}} Gi | |||
! class="tablebox" style="width:9%" {{!}} Robe | |||
! class="tablebox" style="width:9%" {{!}} Shield | |||
! class="tablebox" style="width:9%" {{!}} Male | |||
! class="tablebox" style="width:9%" {{!}} Female | |||
! class="tablebox" style="width:10%" {{!}} Mystery | |||
! class="tablebox" style="width:9%" {{!}} Kobold | |||
{{!}}- align="center" | |||
{{!}} {{{cap|╳}}} | |||
{{!}} {{{helm|╳}}} | |||
{{!}} {{{heavy|╳}}} | |||
{{!}} {{{light|╳}}} | |||
{{!}} {{{gi|╳}}} | |||
{{!}} {{{robe|╳}}} | |||
{{!}} {{{shield|╳}}} | |||
{{!}} {{{male|╳}}} | |||
{{!}} {{{female|╳}}} | |||
{{!}} {{{mystery|╳}}} | |||
{{!}} {{{kobold|╳}}} | |||
{{!}}} | |||
{{!}}- | |||
}} | |||
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{| style="font-size:90%; width: 100%" | {| style="font-size:90%; width: 100%" | ||
! colspan="2" class="tablebox" | Obtain | |||
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! class="labelbox" | Equip | ! class="labelbox" | Equip | ||
| {{{equip|Fu Su Lu}}} | | {{{equip|Fu Su Lu}}} |
Revision as of 12:27, 31 January 2023
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This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}