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{| | {| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;" | ||
|- align="center" | |||
| '''Attacks''' | |||
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;" | |||
|- align="left" | |- align="left" | ||
|''' | |'''Attack 1''' | ||
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{ | |class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{type|Physical}}}・{{{range|M}}}・{{{target|1 foe}}}</small> | ||
|} | |||
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;" | |||
|- align="left" | |||
|'''Attack 2''' | |||
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{type2|Physical}}}・{{{range2|M}}}・{{{target2|1 foe}}}</small> | |||
|} | |||
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;" | |||
|- align="left" | |||
|'''Attack 3''' | |||
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{type3|Physical}}}・{{{range3|M}}}・{{{target3|1 foe}}}</small> | |||
|} | |||
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;" | |||
|- align="left" | |||
|'''Attack 4''' | |||
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{type4|Physical}}}・{{{range4|M}}}・{{{target4|1 foe}}}</small> | |||
|} | |||
|} | |} | ||
|- | |- |
Revision as of 22:21, 1 April 2013
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy Suikoden II |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}