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| |japanese_name= 山賊 | | |japanese_name= 山賊 |
| |romaji_name = Sanzoku | | |romaji_name = Sanzoku |
| | |tab1 = Bandit A |
| | |tmname = Bandit A |
| | |area = [[North Sparrow Pass]] |
| | |type = Normal |
| | |tab2 = Bandit B |
| | |tmname2 = Bandit B |
| | |type2 = Normal |
| | |area2 = [[North Sparrow Pass]] |
| | |tab3 = Bandit C |
| | |tmname3 = Bandit C |
| | |type3 = Normal |
| | |area3 = [[North Sparrow Pass]] |
| | }} |
| | The '''Bandit''' (山賊, ''Sanzoku'') is an enemy which appears in [[Suikoden II]]. |
| | |
| | ==Information== |
| | These rogues lurked around the [[North Sparrow Pass]], taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or [[rune|runes]]. They tend to use swords and bows as their weapons. |
| | |
| | ==Data== |
| | {{Enemy stats II |
| |tab1 = Bandit A | | |tab1 = Bandit A |
| |tmname = Bandit A | | |tmname = Bandit A |
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| |items3 = [[Hex Doll]] 3.92%<br>[[Japanese Dish]] 1.96%<br>[[Peeing Boy]] 0.78% | | |items3 = [[Hex Doll]] 3.92%<br>[[Japanese Dish]] 1.96%<br>[[Peeing Boy]] 0.78% |
| }} | | }} |
| The '''Bandit''' (山賊, ''Sanzoku'') is an enemy which appears in [[Suikoden II]].
| |
|
| |
| ==Information==
| |
| These rogues lurked around the [[North Sparrow Pass]], taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or [[rune|runes]]. They tend to use swords and bows as their weapons.
| |
|
| |
|
| ==References== | | ==References== |
The Bandit (山賊, Sanzoku) is an enemy which appears in Suikoden II.
Information
These rogues lurked around the North Sparrow Pass, taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or runes. They tend to use swords and bows as their weapons.
Data
Stats
|
LV {{{lv}}}
|
HP 35
|
STR {{{str}}}
|
MAG {{{mag}}}
|
CON {{{con}}}
|
MDEF {{{mdef}}}
|
DEX {{{dex}}}
|
SPD {{{spd}}}
|
LCK {{{lck}}}
|
Elemental Resistances
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Status Resistances
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
Attacks
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
Stats
|
LV {{{lv2}}}
|
HP 35
|
STR {{{str2}}}
|
MAG {{{mag2}}}
|
CON {{{con2}}}
|
MDEF {{{mdef2}}}
|
DEX {{{dex2}}}
|
SPD {{{spd2}}}
|
LCK {{{lck2}}}
|
Elemental Resistances
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Status Resistances
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
Attacks
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
Stats
|
LV {{{lv3}}}
|
HP 35
|
STR {{{str3}}}
|
MAG {{{mag3}}}
|
CON {{{con3}}}
|
MDEF {{{mdef3}}}
|
DEX {{{dex3}}}
|
SPD {{{spd3}}}
|
LCK {{{lck3}}}
|
Elemental Resistances
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Status Resistances
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
Attacks
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
References