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|death = {{{deathL2|--}}} | |death = {{{deathL2|--}}} | ||
|attacL2 = {{{attackL21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}} | |attacL2 = {{{attackL21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}} | ||
| | |attacL22 = {{{attackL22|--}}} | ||
| | |attacL23 = {{{attackL23|--}}} | ||
| | |attacL24 = {{{attackL24|--}}} | ||
|area = {{{areaL2}}} | |area = {{{areaL2}}} | ||
|items = {{{itemsL2|''This enemy does not drop any items.''}}} | |items = {{{itemsL2|''This enemy does not drop any items.''}}} | ||
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|death = {{{deathL3|--}}} | |death = {{{deathL3|--}}} | ||
|attacL3 = {{{attackL31|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}} | |attacL3 = {{{attackL31|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}} | ||
| | |attacL32 = {{{attackL32|--}}} | ||
| | |attacL33 = {{{attackL33|--}}} | ||
| | |attacL34 = {{{attackL34|--}}} | ||
|area = {{{areaL3}}} | |area = {{{areaL3}}} | ||
|items = {{{itemsL3|''This enemy does not drop any items.''}}} | |items = {{{itemsL3|''This enemy does not drop any items.''}}} |
Revision as of 16:08, 21 August 2018
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy II |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}