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|area = {{{area3}}} | |area = {{{area3}}} | ||
|items = {{{item3|''This enemy does not drop any items.''}}} | |items = {{{item3|''This enemy does not drop any items.''}}} | ||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy II/Content | |||
|name = {{{tmname4}}} | |||
|level = {{{level4}}} | |||
|potch = {{{potch4}}} | |||
|bribe = {{{bribe4|no}}} | |||
|hp = {{{hp4}}} | |||
|power = {{{power4}}} | |||
|magic = {{{magic4}}} | |||
|defense = {{{defense4}}} | |||
|magic_defense = {{{magic_defense4}}} | |||
|tech = {{{tech4}}} | |||
|speed = {{{speed4}}} | |||
|luck = {{{luck4}}} | |||
|fire = {{{fire4|Normal}}} | |||
|water = {{{water4|Normal}}} | |||
|earth = {{{earth4|Normal}}} | |||
|lightning = {{{lightning4|Normal}}} | |||
|wind = {{{wind4|Normal}}} | |||
|holy = {{{holy4|Normal}}} | |||
|darkness = {{{darkness4|Normal}}} | |||
|shield = {{{shield4|Normal}}} | |||
|poison = {{{poison4|--}}} | |||
|sleep = {{{sleep4|--}}} | |||
|silence = {{{silence4|--}}} | |||
|stun = {{{stun4|--}}} | |||
|death = {{{death4|--}}} | |||
|attack1 = {{{attack41|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}} | |||
|attack2 = {{{attack42|--}}} | |||
|attack3 = {{{attack43|--}}} | |||
|attack4 = {{{attack44|--}}} | |||
|area = {{{area4}}} | |||
|items = {{{items4|''This enemy does not drop any items.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab5|}}}|{{{tab5|}}}={{Enemy II/Content | |||
|name = {{{tmname5}}} | |||
|level = {{{level5}}} | |||
|potch = {{{potch5}}} | |||
|bribe = {{{bribe5|no}}} | |||
|hp = {{{hp5}}} | |||
|power = {{{power5}}} | |||
|magic = {{{magic5}}} | |||
|defense = {{{defense5}}} | |||
|magic_defense = {{{magic_defense5}}} | |||
|tech = {{{tech5}}} | |||
|speed = {{{speed5}}} | |||
|luck = {{{luck5}}} | |||
|fire = {{{fire5|Normal}}} | |||
|water = {{{water5|Normal}}} | |||
|earth = {{{earth5|Normal}}} | |||
|lightning = {{{lightning5|Normal}}} | |||
|wind = {{{wind5|Normal}}} | |||
|holy = {{{holy5|Normal}}} | |||
|darkness = {{{darkness5|Normal}}} | |||
|shield = {{{shield5|Normal}}} | |||
|poison = {{{poison5|--}}} | |||
|sleep = {{{sleep5|--}}} | |||
|silence = {{{silence5|--}}} | |||
|stun = {{{stun5|--}}} | |||
|death = {{{death5|--}}} | |||
|attack1 = {{{attack51|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}} | |||
|attack2 = {{{attack52|--}}} | |||
|attack3 = {{{attack53|--}}} | |||
|attack5 = {{{attack54|--}}} | |||
|area = {{{area5}}} | |||
|items = {{{items5|''This enemy does not drop any items.''}}} | |||
}} | }} | ||
}} | }} |
Revision as of 01:26, 31 January 2014
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy II |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}