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{{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}= | {{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}= | ||
{{#tag:tabber|{{{tab1|}}}= {{Enemy stats IV/Data | {{#tag:tabber|{{{tab1|}}}={{Enemy stats IV/Data | ||
|name = {{{name}}} | |name={{{name}}} | ||
|tmname = {{{tmname}}} | |tmname={{{tmname}}} | ||
|lvl = {{{lvl}}} | |lvl={{{lvl}}} | ||
|hp = {{{hp}}} | |hp={{{hp}}} | ||
|str = {{{str}}} | |str={{{str}}} | ||
|skl = {{{skl}}} | |skl={{{skl}}} | ||
|mgc = {{{mgc}}} | |mgc={{{mgc}}} | ||
|eva = {{{eva}}} | |eva={{{eva}}} | ||
|pdf = {{{pdf}}} | |pdf={{{pdf}}} | ||
|mdf = {{{mdf}}} | |mdf={{{mdf}}} | ||
|spd = {{{spd}}} | |spd={{{spd}}} | ||
|luc = {{{luc}}} | |luc={{{luc}}} | ||
|fire = {{{fire|20}}} | |fire={{{fire|20}}} | ||
|wind = {{{wind|20}}} | |wind={{{wind|20}}} | ||
|earth = {{{earth|20}}} | |earth={{{earth|20}}} | ||
|lightning = {{{lightning|20}}} | |lightning={{{lightning|20}}} | ||
|water = {{{water|20}}} | |water={{{water|20}}} | ||
|punishment = {{{punishment|20}}} | |punishment={{{punishment|20}}} | ||
|blinking = {{{blinking|20}}} | |blinking={{{blinking|20}}} | ||
|soul = {{{soul|20}}} | |soul={{{soul|20}}} | ||
|neutral = {{{neutral|20}}} | |neutral={{{neutral|20}}} | ||
|physical = {{{physical|20}}} | |physical={{{physical|20}}} | ||
|death = {{{death|10%}}} | |death={{{death|10%}}} | ||
|sleep = {{{sleep|10%}}} | |sleep={{{sleep|10%}}} | ||
|charm = {{{charm|10%}}} | |charm={{{charm|10%}}} | ||
|teleport = {{{teleport|10%}}} | |teleport={{{teleport|10%}}} | ||
|rune = {{{rune|''This enemy has no rune equipped.''}}} | |rune={{{rune|''This enemy has no rune equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status={{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2|}}} | |attack2={{{attack2|}}} | ||
|attack3 = {{{attack3|}}} | |attack3={{{attack3|}}} | ||
|attack4 = {{{attack4|}}} | |attack4={{{attack4|}}} | ||
|area = {{{area}}} | |area={{{area}}} | ||
|potch = {{{potch}}} | |potch={{{potch}}} | ||
|bribe = {{{bribe|no}}} | |bribe={{{bribe|no}}} | ||
|items = {{{items|''This enemy does not drop any items.''}}} | |items={{{items|''This enemy does not drop any items.''}}} | ||
|food = {{{food|''This enemy does not drop any food.''}}} | |food={{{food|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats IV/Data | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats IV/Data | ||
|name = {{{name2}}} | |name={{{name2}}} | ||
|tmname = {{{tmname2}}} | |tmname={{{tmname2}}} | ||
|lvl = {{{lvl2}}} | |lvl={{{lvl2}}} | ||
|hp = {{{hp2}}} | |hp={{{hp2}}} | ||
|str = {{{str2}}} | |str={{{str2}}} | ||
|skl = {{{skl2}}} | |skl={{{skl2}}} | ||
|mgc = {{{mgc2}}} | |mgc={{{mgc2}}} | ||
|eva = {{{eva2}}} | |eva={{{eva2}}} | ||
|pdf = {{{pdf2}}} | |pdf={{{pdf2}}} | ||
|mdf = {{{mdf2}}} | |mdf={{{mdf2}}} | ||
|spd = {{{spd2}}} | |spd={{{spd2}}} | ||
|luc = {{{luc2}}} | |luc={{{luc2}}} | ||
|fire = {{{fire2|20}}} | |fire={{{fire2|20}}} | ||
|wind = {{{wind2|20}}} | |wind={{{wind2|20}}} | ||
|earth = {{{earth2|20}}} | |earth={{{earth2|20}}} | ||
|lightning = {{{lightning2|20}}} | |lightning={{{lightning2|20}}} | ||
|water = {{{water2|20}}} | |water={{{water2|20}}} | ||
|punishment = {{{punishment2|20}}} | |punishment={{{punishment2|20}}} | ||
|blinking = {{{blinking2|20}}} | |blinking={{{blinking2|20}}} | ||
|soul = {{{soul2|20}}} | |soul={{{soul2|20}}} | ||
|neutral = {{{neutral2|20}}} | |neutral={{{neutral2|20}}} | ||
|physical = {{{physical2|20}}} | |physical={{{physical2|20}}} | ||
|death = {{{death2|10%}}} | |death={{{death2|10%}}} | ||
|sleep = {{{sleep2|10%}}} | |sleep={{{sleep2|10%}}} | ||
|charm = {{{charm2|10%}}} | |charm={{{charm2|10%}}} | ||
|teleport = {{{teleport2|10%}}} | |teleport={{{teleport2|10%}}} | ||
|rune = {{{rune2|''This enemy has no rune equipped.''}}} | |rune={{{rune2|''This enemy has no rune equipped.''}}} | ||
|status = {{{status2|''This enemy does not inflict status effects.''}}} | |status={{{status2|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack21|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack21|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack22|}}} | |attack2={{{attack22|}}} | ||
|attack3 = {{{attack23|}}} | |attack3={{{attack23|}}} | ||
|attack4 = {{{attack24|}}} | |attack4={{{attack24|}}} | ||
|area = {{{area2}}} | |area={{{area2}}} | ||
|potch = {{{potch2}}} | |potch={{{potch2}}} | ||
|bribe = {{{bribe2|no}}} | |bribe={{{bribe2|no}}} | ||
|items = {{{items2|''This enemy does not drop any items.''}}} | |items={{{items2|''This enemy does not drop any items.''}}} | ||
|food = {{{food2|''This enemy does not drop any food.''}}} | |food={{{food2|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats IV/Data | {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats IV/Data | ||
|name = {{{name3}}} | |name={{{name3}}} | ||
|tmname = {{{tmname3}}} | |tmname={{{tmname3}}} | ||
|lvl = {{{lvl3}}} | |lvl={{{lvl3}}} | ||
|hp = {{{hp3}}} | |hp={{{hp3}}} | ||
|str = {{{str3}}} | |str={{{str3}}} | ||
|skl = {{{skl3}}} | |skl={{{skl3}}} | ||
|mgc = {{{mgc3}}} | |mgc={{{mgc3}}} | ||
|eva = {{{eva3}}} | |eva={{{eva3}}} | ||
|pdf = {{{pdf3}}} | |pdf={{{pdf3}}} | ||
|mdf = {{{mdf3}}} | |mdf={{{mdf3}}} | ||
|spd = {{{spd3}}} | |spd={{{spd3}}} | ||
|luc = {{{luc3}}} | |luc={{{luc3}}} | ||
|fire = {{{fire3|20}}} | |fire={{{fire3|20}}} | ||
|wind = {{{wind3|20}}} | |wind={{{wind3|20}}} | ||
|earth = {{{earth3|20}}} | |earth={{{earth3|20}}} | ||
|lightning = {{{lightning3|20}}} | |lightning={{{lightning3|20}}} | ||
|water = {{{water3|20}}} | |water={{{water3|20}}} | ||
|punishment = {{{punishment3|20}}} | |punishment={{{punishment3|20}}} | ||
|blinking = {{{blinking3|20}}} | |blinking={{{blinking3|20}}} | ||
|soul = {{{soul3|20}}} | |soul={{{soul3|20}}} | ||
|neutral = {{{neutral3|20}}} | |neutral={{{neutral3|20}}} | ||
|physical = {{{physical3|20}}} | |physical={{{physical3|20}}} | ||
|death = {{{death3|10%}}} | |death={{{death3|10%}}} | ||
|sleep = {{{sleep3|10%}}} | |sleep={{{sleep3|10%}}} | ||
|charm = {{{charm3|10%}}} | |charm={{{charm3|10%}}} | ||
|teleport = {{{teleport3|10%}}} | |teleport={{{teleport3|10%}}} | ||
|rune = {{{rune3|''This enemy has no rune equipped.''}}} | |rune={{{rune3|''This enemy has no rune equipped.''}}} | ||
|status = {{{status3|''This enemy does not inflict status effects.''}}} | |status={{{status3|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack31|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack31|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack32|}}} | |attack2={{{attack32|}}} | ||
|attack3 = {{{attack33|}}} | |attack3={{{attack33|}}} | ||
|attack4 = {{{attack34|}}} | |attack4={{{attack34|}}} | ||
|area = {{{area3}}} | |area={{{area3}}} | ||
|potch = {{{potch3}}} | |potch={{{potch3}}} | ||
|bribe = {{{bribe3|no}}} | |bribe={{{bribe3|no}}} | ||
|items = {{{items3|''This enemy does not drop any items.''}}} | |items={{{items3|''This enemy does not drop any items.''}}} | ||
|food = {{{food3|''This enemy does not drop any food.''}}} | |food={{{food3|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabB|}}}|{{{tabB|}}}= | {{#if:{{{tabB|}}}|{{{tabB|}}}= | ||
{{#tag:tabber|{{{tabB1|}}}= {{Enemy stats IV/Data | {{#tag:tabber|{{{tabB1|}}}={{Enemy stats IV/Data | ||
|name = {{{nameb1}}} | |name={{{nameb1}}} | ||
|tmname = {{{tmnameb1}}} | |tmname={{{tmnameb1}}} | ||
|lvl = {{{lvlb1}}} | |lvl={{{lvlb1}}} | ||
|hp = {{{hpb1}}} | |hp={{{hpb1}}} | ||
|str = {{{strb1}}} | |str={{{strb1}}} | ||
|skl = {{{sklb1}}} | |skl={{{sklb1}}} | ||
|mgc = {{{mgcb1}}} | |mgc={{{mgcb1}}} | ||
|eva = {{{evab1}}} | |eva={{{evab1}}} | ||
|pdf = {{{pdfb1}}} | |pdf={{{pdfb1}}} | ||
|mdf = {{{mdfb1}}} | |mdf={{{mdfb1}}} | ||
|spd = {{{spdb1}}} | |spd={{{spdb1}}} | ||
|luc = {{{lucb1}}} | |luc={{{lucb1}}} | ||
|fire = {{{fireb1|20}}} | |fire={{{fireb1|20}}} | ||
|wind = {{{windb1|20}}} | |wind={{{windb1|20}}} | ||
|earth = {{{earthb1|20}}} | |earth={{{earthb1|20}}} | ||
|lightning = {{{lightningb1|20}}} | |lightning={{{lightningb1|20}}} | ||
|water = {{{waterb1|20}}} | |water={{{waterb1|20}}} | ||
|punishment = {{{punishmentb1|20}}} | |punishment={{{punishmentb1|20}}} | ||
|blinking = {{{blinkingb1|20}}} | |blinking={{{blinkingb1|20}}} | ||
|soul = {{{soulb1|20}}} | |soul={{{soulb1|20}}} | ||
|neutral = {{{neutralb1|20}}} | |neutral={{{neutralb1|20}}} | ||
|physical = {{{physicalb1|20}}} | |physical={{{physicalb1|20}}} | ||
|death = {{{deathb1|10%}}} | |death={{{deathb1|10%}}} | ||
|sleep = {{{sleepb1|10%}}} | |sleep={{{sleepb1|10%}}} | ||
|charm = {{{charmb1|10%}}} | |charm={{{charmb1|10%}}} | ||
|teleport = {{{teleportb1|10%}}} | |teleport={{{teleportb1|10%}}} | ||
|rune = {{{runeb1|''This enemy has no rune equipped.''}}} | |rune={{{runeb1|''This enemy has no rune equipped.''}}} | ||
|status = {{{statusb1|''This enemy does not inflict status effects.''}}} | |status={{{statusb1|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attackb11|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attackb11|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attackb12|}}} | |attack2={{{attackb12|}}} | ||
|attack3 = {{{attackb13|}}} | |attack3={{{attackb13|}}} | ||
|attack4 = {{{attackb14|}}} | |attack4={{{attackb14|}}} | ||
|area = {{{areab1}}} | |area={{{areab1}}} | ||
|potch = {{{potchb1}}} | |potch={{{potchb1}}} | ||
|bribe = {{{bribeb1|no}}} | |bribe={{{bribeb1|no}}} | ||
|items = {{{itemsb1|''This enemy does not drop any items.''}}} | |items={{{itemsb1|''This enemy does not drop any items.''}}} | ||
|food = {{{foodb1|''This enemy does not drop any food.''}}} | |food={{{foodb1|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy stats IV/Data | {{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy stats IV/Data | ||
|name = {{{nameb2}}} | |name={{{nameb2}}} | ||
|tmname = {{{tmnameb2}}} | |tmname={{{tmnameb2}}} | ||
|lvl = {{{lvlb2}}} | |lvl={{{lvlb2}}} | ||
|hp = {{{hpb2}}} | |hp={{{hpb2}}} | ||
|str = {{{strb2}}} | |str={{{strb2}}} | ||
|skl = {{{sklb2}}} | |skl={{{sklb2}}} | ||
|mgc = {{{mgcb2}}} | |mgc={{{mgcb2}}} | ||
|eva = {{{evab2}}} | |eva={{{evab2}}} | ||
|pdf = {{{pdfb2}}} | |pdf={{{pdfb2}}} | ||
|mdf = {{{mdfb2}}} | |mdf={{{mdfb2}}} | ||
|spd = {{{spdb2}}} | |spd={{{spdb2}}} | ||
|luc = {{{lucb2}}} | |luc={{{lucb2}}} | ||
|fire = {{{fireb2|20}}} | |fire={{{fireb2|20}}} | ||
|wind = {{{windb2|20}}} | |wind={{{windb2|20}}} | ||
|earth = {{{earthb2|20}}} | |earth={{{earthb2|20}}} | ||
|lightning = {{{lightningb2|20}}} | |lightning={{{lightningb2|20}}} | ||
|water = {{{waterb2|20}}} | |water={{{waterb2|20}}} | ||
|punishment = {{{punishmentb2|20}}} | |punishment={{{punishmentb2|20}}} | ||
|blinking = {{{blinkingb2|20}}} | |blinking={{{blinkingb2|20}}} | ||
|soul = {{{soulb2|20}}} | |soul={{{soulb2|20}}} | ||
|neutral = {{{neutralb2|20}}} | |neutral={{{neutralb2|20}}} | ||
|physical = {{{physicalb2|20}}} | |physical={{{physicalb2|20}}} | ||
|death = {{{deathb2|10%}}} | |death={{{deathb2|10%}}} | ||
|sleep = {{{sleepb2|10%}}} | |sleep={{{sleepb2|10%}}} | ||
|charm = {{{charmb2|10%}}} | |charm={{{charmb2|10%}}} | ||
|teleport = {{{teleportb2|10%}}} | |teleport={{{teleportb2|10%}}} | ||
|rune = {{{runeb2|''This enemy has no rune equipped.''}}} | |rune={{{runeb2|''This enemy has no rune equipped.''}}} | ||
|status = {{{statusb2|''This enemy does not inflict status effects.''}}} | |status={{{statusb2|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attackb21|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attackb21|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attackb22|}}} | |attack2={{{attackb22|}}} | ||
|attack3 = {{{attackb23|}}} | |attack3={{{attackb23|}}} | ||
|attack4 = {{{attackb24|}}} | |attack4={{{attackb24|}}} | ||
|area = {{{areab2}}} | |area={{{areab2}}} | ||
|potch = {{{potchb2}}} | |potch={{{potchb2}}} | ||
|bribe = {{{bribeb2|no}}} | |bribe={{{bribeb2|no}}} | ||
|items = {{{itemsb2|''This enemy does not drop any items.''}}} | |items={{{itemsb2|''This enemy does not drop any items.''}}} | ||
|food = {{{foodb2|''This enemy does not drop any food.''}}} | |food={{{foodb2|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy stats IV/Data | {{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy stats IV/Data | ||
|name = {{{nameb3}}} | |name={{{nameb3}}} | ||
|tmname = {{{tmnameb3}}} | |tmname={{{tmnameb3}}} | ||
|lvl = {{{lvlb3}}} | |lvl={{{lvlb3}}} | ||
|hp = {{{hpb3}}} | |hp={{{hpb3}}} | ||
|str = {{{strb3}}} | |str={{{strb3}}} | ||
|skl = {{{sklb3}}} | |skl={{{sklb3}}} | ||
|mgc = {{{mgcb3}}} | |mgc={{{mgcb3}}} | ||
|eva = {{{evab3}}} | |eva={{{evab3}}} | ||
|pdf = {{{pdfb3}}} | |pdf={{{pdfb3}}} | ||
|mdf = {{{mdfb3}}} | |mdf={{{mdfb3}}} | ||
|spd = {{{spdb3}}} | |spd={{{spdb3}}} | ||
|luc = {{{lucb3}}} | |luc={{{lucb3}}} | ||
|fire = {{{fireb3|20}}} | |fire={{{fireb3|20}}} | ||
|wind = {{{windb3|20}}} | |wind={{{windb3|20}}} | ||
|earth = {{{earthb3|20}}} | |earth={{{earthb3|20}}} | ||
|lightning = {{{lightningb3|20}}} | |lightning={{{lightningb3|20}}} | ||
|water = {{{waterb3|20}}} | |water={{{waterb3|20}}} | ||
|punishment = {{{punishmentb3|20}}} | |punishment={{{punishmentb3|20}}} | ||
|blinking = {{{blinkingb3|20}}} | |blinking={{{blinkingb3|20}}} | ||
|soul = {{{soulb3|20}}} | |soul={{{soulb3|20}}} | ||
|neutral = {{{neutralb3|20}}} | |neutral={{{neutralb3|20}}} | ||
|physical = {{{physicalb3|20}}} | |physical={{{physicalb3|20}}} | ||
|death = {{{deathb3|10%}}} | |death={{{deathb3|10%}}} | ||
|sleep = {{{sleepb3|10%}}} | |sleep={{{sleepb3|10%}}} | ||
|charm = {{{charmb3|10%}}} | |charm={{{charmb3|10%}}} | ||
|teleport = {{{teleportb3|10%}}} | |teleport={{{teleportb3|10%}}} | ||
|rune = {{{runeb3|''This enemy has no rune equipped.''}}} | |rune={{{runeb3|''This enemy has no rune equipped.''}}} | ||
|status = {{{statusb3|''This enemy does not inflict status effects.''}}} | |status={{{statusb3|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attackb31|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attackb31|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attackb32|}}} | |attack2={{{attackb32|}}} | ||
|attack3 = {{{attackb33|}}} | |attack3={{{attackb33|}}} | ||
|attack4 = {{{attackb34|}}} | |attack4={{{attackb34|}}} | ||
|area = {{{areab3}}} | |area={{{areab3}}} | ||
|potch = {{{potchb3}}} | |potch={{{potchb3}}} | ||
|bribe = {{{bribeb3|no}}} | |bribe={{{bribeb3|no}}} | ||
|items = {{{itemsb3|''This enemy does not drop any items.''}}} | |items={{{itemsb3|''This enemy does not drop any items.''}}} | ||
|food = {{{foodb3|''This enemy does not drop any food.''}}} | |food={{{foodb3|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
Line 250: | Line 250: | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabC|}}}|{{{tabC|}}}= | {{#if:{{{tabC|}}}|{{{tabC|}}}= | ||
{{#tag:tabber|{{{tabC1|}}}= {{Enemy stats IV/Data | {{#tag:tabber|{{{tabC1|}}}={{Enemy stats IV/Data | ||
|name = {{{namec1}}} | |name={{{namec1}}} | ||
|tmname = {{{tmnamec1}}} | |tmname={{{tmnamec1}}} | ||
|lvl = {{{lvlc1}}} | |lvl={{{lvlc1}}} | ||
|hp = {{{hpc1}}} | |hp={{{hpc1}}} | ||
|str = {{{strc1}}} | |str={{{strc1}}} | ||
|skl = {{{sklc1}}} | |skl={{{sklc1}}} | ||
|mgc = {{{mgcc1}}} | |mgc={{{mgcc1}}} | ||
|eva = {{{evac1}}} | |eva={{{evac1}}} | ||
|pdf = {{{pdfc1}}} | |pdf={{{pdfc1}}} | ||
|mdf = {{{mdfc1}}} | |mdf={{{mdfc1}}} | ||
|spd = {{{spdc1}}} | |spd={{{spdc1}}} | ||
|luc = {{{lucc1}}} | |luc={{{lucc1}}} | ||
|fire = {{{firec1|20}}} | |fire={{{firec1|20}}} | ||
|wind = {{{windc1|20}}} | |wind={{{windc1|20}}} | ||
|earth = {{{earthc1|20}}} | |earth={{{earthc1|20}}} | ||
|lightning = {{{lightningc1|20}}} | |lightning={{{lightningc1|20}}} | ||
|water = {{{waterc1|20}}} | |water={{{waterc1|20}}} | ||
|punishment = {{{punishmentc1|20}}} | |punishment={{{punishmentc1|20}}} | ||
|blinking = {{{blinkingc1|20}}} | |blinking={{{blinkingc1|20}}} | ||
|soul = {{{soulc1|20}}} | |soul={{{soulc1|20}}} | ||
|neutral = {{{neutralc1|20}}} | |neutral={{{neutralc1|20}}} | ||
|physical = {{{physicalc1|20}}} | |physical={{{physicalc1|20}}} | ||
|death = {{{deathc1|10%}}} | |death={{{deathc1|10%}}} | ||
|sleep = {{{sleepc1|10%}}} | |sleep={{{sleepc1|10%}}} | ||
|charm = {{{charmc1|10%}}} | |charm={{{charmc1|10%}}} | ||
|teleport = {{{teleportc1|10%}}} | |teleport={{{teleportc1|10%}}} | ||
|rune = {{{runec1|''This enemy has no rune equipped.''}}} | |rune={{{runec1|''This enemy has no rune equipped.''}}} | ||
|status = {{{statusc1|''This enemy does not inflict status effects.''}}} | |status={{{statusc1|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attackc11|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attackc11|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attackc12|}}} | |attack2={{{attackc12|}}} | ||
|attack3 = {{{attackc13|}}} | |attack3={{{attackc13|}}} | ||
|attack4 = {{{attackc14|}}} | |attack4={{{attackc14|}}} | ||
|area = {{{areac1}}} | |area={{{areac1}}} | ||
|potch = {{{potchc1}}} | |potch={{{potchc1}}} | ||
|bribe = {{{bribec1|no}}} | |bribe={{{bribec1|no}}} | ||
|items = {{{itemsc1|''This enemy does not drop any items.''}}} | |items={{{itemsc1|''This enemy does not drop any items.''}}} | ||
|food = {{{foodc1|''This enemy does not drop any food.''}}} | |food={{{foodc1|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy stats IV/Data | {{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy stats IV/Data | ||
|name = {{{namec2}}} | |name={{{namec2}}} | ||
|tmname = {{{tmnamec2}}} | |tmname={{{tmnamec2}}} | ||
|lvl = {{{lvlc2}}} | |lvl={{{lvlc2}}} | ||
|hp = {{{hpc2}}} | |hp={{{hpc2}}} | ||
|str = {{{strc2}}} | |str={{{strc2}}} | ||
|skl = {{{sklc2}}} | |skl={{{sklc2}}} | ||
|mgc = {{{mgcc2}}} | |mgc={{{mgcc2}}} | ||
|eva = {{{evac2}}} | |eva={{{evac2}}} | ||
|pdf = {{{pdfc2}}} | |pdf={{{pdfc2}}} | ||
|mdf = {{{mdfc2}}} | |mdf={{{mdfc2}}} | ||
|spd = {{{spdc2}}} | |spd={{{spdc2}}} | ||
|luc = {{{lucc2}}} | |luc={{{lucc2}}} | ||
|fire = {{{firec2|20}}} | |fire={{{firec2|20}}} | ||
|wind = {{{windc2|20}}} | |wind={{{windc2|20}}} | ||
|earth = {{{earthc2|20}}} | |earth={{{earthc2|20}}} | ||
|lightning = {{{lightningc2|20}}} | |lightning={{{lightningc2|20}}} | ||
|water = {{{waterc2|20}}} | |water={{{waterc2|20}}} | ||
|punishment = {{{punishmentc2|20}}} | |punishment={{{punishmentc2|20}}} | ||
|blinking = {{{blinkingc2|20}}} | |blinking={{{blinkingc2|20}}} | ||
|soul = {{{soulc2|20}}} | |soul={{{soulc2|20}}} | ||
|neutral = {{{neutralc2|20}}} | |neutral={{{neutralc2|20}}} | ||
|physical = {{{physicalc2|20}}} | |physical={{{physicalc2|20}}} | ||
|death = {{{deathc2|10%}}} | |death={{{deathc2|10%}}} | ||
|sleep = {{{sleepc2|10%}}} | |sleep={{{sleepc2|10%}}} | ||
|charm = {{{charmc2|10%}}} | |charm={{{charmc2|10%}}} | ||
|teleport = {{{teleportc2|10%}}} | |teleport={{{teleportc2|10%}}} | ||
|rune = {{{runec2|''This enemy has no rune equipped.''}}} | |rune={{{runec2|''This enemy has no rune equipped.''}}} | ||
|status = {{{statusc2|''This enemy does not inflict status effects.''}}} | |status={{{statusc2|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attackc21|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attackc21|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attackc22|}}} | |attack2={{{attackc22|}}} | ||
|attack3 = {{{attackc23|}}} | |attack3={{{attackc23|}}} | ||
|attack4 = {{{attackc24|}}} | |attack4={{{attackc24|}}} | ||
|area = {{{areac2}}} | |area={{{areac2}}} | ||
|potch = {{{potchc2}}} | |potch={{{potchc2}}} | ||
|bribe = {{{bribec2|no}}} | |bribe={{{bribec2|no}}} | ||
|items = {{{itemsc2|''This enemy does not drop any items.''}}} | |items={{{itemsc2|''This enemy does not drop any items.''}}} | ||
|food = {{{foodc2|''This enemy does not drop any food.''}}} | |food={{{foodc2|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy stats IV/Data | {{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy stats IV/Data | ||
|name = {{{namec3}}} | |name={{{namec3}}} | ||
|tmname = {{{tmnamec3}}} | |tmname={{{tmnamec3}}} | ||
|lvl = {{{lvlc3}}} | |lvl={{{lvlc3}}} | ||
|hp = {{{hpc3}}} | |hp={{{hpc3}}} | ||
|str = {{{strc3}}} | |str={{{strc3}}} | ||
|skl = {{{sklc3}}} | |skl={{{sklc3}}} | ||
|mgc = {{{mgcc3}}} | |mgc={{{mgcc3}}} | ||
|eva = {{{evac3}}} | |eva={{{evac3}}} | ||
|pdf = {{{pdfc3}}} | |pdf={{{pdfc3}}} | ||
|mdf = {{{mdfc3}}} | |mdf={{{mdfc3}}} | ||
|spd = {{{spdc3}}} | |spd={{{spdc3}}} | ||
|luc = {{{lucc3}}} | |luc={{{lucc3}}} | ||
|fire = {{{firec3|20}}} | |fire={{{firec3|20}}} | ||
|wind = {{{windc3|20}}} | |wind={{{windc3|20}}} | ||
|earth = {{{earthc3|20}}} | |earth={{{earthc3|20}}} | ||
|lightning = {{{lightningc3|20}}} | |lightning={{{lightningc3|20}}} | ||
|water = {{{waterc3|20}}} | |water={{{waterc3|20}}} | ||
|punishment = {{{punishmentc3|20}}} | |punishment={{{punishmentc3|20}}} | ||
|blinking = {{{blinkingc3|20}}} | |blinking={{{blinkingc3|20}}} | ||
|soul = {{{soulc3|20}}} | |soul={{{soulc3|20}}} | ||
|neutral = {{{neutralc3|20}}} | |neutral={{{neutralc3|20}}} | ||
|physical = {{{physicalc3|20}}} | |physical={{{physicalc3|20}}} | ||
|death = {{{deathc3|10%}}} | |death={{{deathc3|10%}}} | ||
|sleep = {{{sleepc3|10%}}} | |sleep={{{sleepc3|10%}}} | ||
|charm = {{{charmc3|10%}}} | |charm={{{charmc3|10%}}} | ||
|teleport = {{{teleportc3|10%}}} | |teleport={{{teleportc3|10%}}} | ||
|rune = {{{runec3|''This enemy has no rune equipped.''}}} | |rune={{{runec3|''This enemy has no rune equipped.''}}} | ||
|status = {{{statusc3|''This enemy does not inflict status effects.''}}} | |status={{{statusc3|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attackc31|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attackc31|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attackc32|}}} | |attack2={{{attackc32|}}} | ||
|attack3 = {{{attackc33|}}} | |attack3={{{attackc33|}}} | ||
|attack4 = {{{attackc34|}}} | |attack4={{{attackc34|}}} | ||
|area = {{{areac3}}} | |area={{{areac3}}} | ||
|potch = {{{potchc3}}} | |potch={{{potchc3}}} | ||
|bribe = {{{bribec3|no}}} | |bribe={{{bribec3|no}}} | ||
|items = {{{itemsc3|''This enemy does not drop any items.''}}} | |items={{{itemsc3|''This enemy does not drop any items.''}}} | ||
|food = {{{foodc3|''This enemy does not drop any food.''}}} | |food={{{foodc3|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy stats IV/Data | {{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy stats IV/Data | ||
|name = {{{namec4}}} | |name={{{namec4}}} | ||
|tmname = {{{tmnamec4}}} | |tmname={{{tmnamec4}}} | ||
|lvl = {{{lvlc4}}} | |lvl={{{lvlc4}}} | ||
|hp = {{{hpc4}}} | |hp={{{hpc4}}} | ||
|str = {{{strc4}}} | |str={{{strc4}}} | ||
|skl = {{{sklc4}}} | |skl={{{sklc4}}} | ||
|mgc = {{{mgcc4}}} | |mgc={{{mgcc4}}} | ||
|eva = {{{evac4}}} | |eva={{{evac4}}} | ||
|pdf = {{{pdfc4}}} | |pdf={{{pdfc4}}} | ||
|mdf = {{{mdfc4}}} | |mdf={{{mdfc4}}} | ||
|spd = {{{spdc4}}} | |spd={{{spdc4}}} | ||
|luc = {{{lucc4}}} | |luc={{{lucc4}}} | ||
|fire = {{{firec4|20}}} | |fire={{{firec4|20}}} | ||
|wind = {{{windc4|20}}} | |wind={{{windc4|20}}} | ||
|earth = {{{earthc4|20}}} | |earth={{{earthc4|20}}} | ||
|lightning = {{{lightningc4|20}}} | |lightning={{{lightningc4|20}}} | ||
|water = {{{waterc4|20}}} | |water={{{waterc4|20}}} | ||
|punishment = {{{punishmentc4|20}}} | |punishment={{{punishmentc4|20}}} | ||
|blinking = {{{blinkingc4|20}}} | |blinking={{{blinkingc4|20}}} | ||
|soul = {{{soulc4|20}}} | |soul={{{soulc4|20}}} | ||
|neutral = {{{neutralc4|20}}} | |neutral={{{neutralc4|20}}} | ||
|physical = {{{physicalc4|20}}} | |physical={{{physicalc4|20}}} | ||
|death = {{{deathc4|10%}}} | |death={{{deathc4|10%}}} | ||
|sleep = {{{sleepc4|10%}}} | |sleep={{{sleepc4|10%}}} | ||
|charm = {{{charmc4|10%}}} | |charm={{{charmc4|10%}}} | ||
|teleport = {{{teleportc4|10%}}} | |teleport={{{teleportc4|10%}}} | ||
|rune = {{{runec4|''This enemy has no rune equipped.''}}} | |rune={{{runec4|''This enemy has no rune equipped.''}}} | ||
|status = {{{statusc4|''This enemy does not inflict status effects.''}}} | |status={{{statusc4|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attackc41|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attackc41|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attackc42|}}} | |attack2={{{attackc42|}}} | ||
|attack3 = {{{attackc43|}}} | |attack3={{{attackc43|}}} | ||
|attack4 = {{{attackc44|}}} | |attack4={{{attackc44|}}} | ||
|area = {{{areac4}}} | |area={{{areac4}}} | ||
|potch = {{{potchc4}}} | |potch={{{potchc4}}} | ||
|bribe = {{{bribec4|no}}} | |bribe={{{bribec4|no}}} | ||
|items = {{{itemsc4|''This enemy does not drop any items.''}}} | |items={{{itemsc4|''This enemy does not drop any items.''}}} | ||
|food = {{{foodc4|''This enemy does not drop any food.''}}} | |food={{{foodc4|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
Line 418: | Line 418: | ||
| | | | ||
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy stats IV/Data | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy stats IV/Data | ||
|name = {{{name}}} | |name={{{name}}} | ||
|tmname = {{{tmname}}} | |tmname={{{tmname}}} | ||
|lvl = {{{lvl}}} | |lvl={{{lvl}}} | ||
|hp = {{{hp}}} | |hp={{{hp}}} | ||
|str = {{{str}}} | |str={{{str}}} | ||
|skl = {{{skl}}} | |skl={{{skl}}} | ||
|mgc = {{{mgc}}} | |mgc={{{mgc}}} | ||
|eva = {{{eva}}} | |eva={{{eva}}} | ||
|pdf = {{{pdf}}} | |pdf={{{pdf}}} | ||
|mdf = {{{mdf}}} | |mdf={{{mdf}}} | ||
|spd = {{{spd}}} | |spd={{{spd}}} | ||
|luc = {{{luc}}} | |luc={{{luc}}} | ||
|fire = {{{fire|20}}} | |fire={{{fire|20}}} | ||
|wind = {{{wind|20}}} | |wind={{{wind|20}}} | ||
|earth = {{{earth|20}}} | |earth={{{earth|20}}} | ||
|lightning = {{{lightning|20}}} | |lightning={{{lightning|20}}} | ||
|water = {{{water|20}}} | |water={{{water|20}}} | ||
|punishment = {{{punishment|20}}} | |punishment={{{punishment|20}}} | ||
|blinking = {{{blinking|20}}} | |blinking={{{blinking|20}}} | ||
|soul = {{{soul|20}}} | |soul={{{soul|20}}} | ||
|neutral = {{{neutral|20}}} | |neutral={{{neutral|20}}} | ||
|physical = {{{physical|20}}} | |physical={{{physical|20}}} | ||
|death = {{{death|10%}}} | |death={{{death|10%}}} | ||
|sleep = {{{sleep|10%}}} | |sleep={{{sleep|10%}}} | ||
|charm = {{{charm|10%}}} | |charm={{{charm|10%}}} | ||
|teleport = {{{teleport|10%}}} | |teleport={{{teleport|10%}}} | ||
|rune = {{{rune|''This enemy has no rune equipped.''}}} | |rune={{{rune|''This enemy has no rune equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status={{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2|}}} | |attack2={{{attack2|}}} | ||
|attack3 = {{{attack3|}}} | |attack3={{{attack3|}}} | ||
|attack4 = {{{attack4|}}} | |attack4={{{attack4|}}} | ||
|area = {{{area}}} | |area={{{area}}} | ||
|potch = {{{potch}}} | |potch={{{potch}}} | ||
|bribe = {{{bribe|no}}} | |bribe={{{bribe|no}}} | ||
|items = {{{items|''This enemy does not drop any items.''}}} | |items={{{items|''This enemy does not drop any items.''}}} | ||
|food = {{{food|''This enemy does not drop any food.''}}} | |food={{{food|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats IV/Data | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats IV/Data | ||
|name = {{{name2}}} | |name={{{name2}}} | ||
|tmname = {{{tmname2}}} | |tmname={{{tmname2}}} | ||
|lvl = {{{lvl2}}} | |lvl={{{lvl2}}} | ||
|hp = {{{hp2}}} | |hp={{{hp2}}} | ||
|str = {{{str2}}} | |str={{{str2}}} | ||
|skl = {{{skl2}}} | |skl={{{skl2}}} | ||
|mgc = {{{mgc2}}} | |mgc={{{mgc2}}} | ||
|eva = {{{eva2}}} | |eva={{{eva2}}} | ||
|pdf = {{{pdf2}}} | |pdf={{{pdf2}}} | ||
|mdf = {{{mdf2}}} | |mdf={{{mdf2}}} | ||
|spd = {{{spd2}}} | |spd={{{spd2}}} | ||
|luc = {{{luc2}}} | |luc={{{luc2}}} | ||
|fire = {{{fire2|20}}} | |fire={{{fire2|20}}} | ||
|wind = {{{wind2|20}}} | |wind={{{wind2|20}}} | ||
|earth = {{{earth2|20}}} | |earth={{{earth2|20}}} | ||
|lightning = {{{lightning2|20}}} | |lightning={{{lightning2|20}}} | ||
|water = {{{water2|20}}} | |water={{{water2|20}}} | ||
|punishment = {{{punishment2|20}}} | |punishment={{{punishment2|20}}} | ||
|blinking = {{{blinking2|20}}} | |blinking={{{blinking2|20}}} | ||
|soul = {{{soul2|20}}} | |soul={{{soul2|20}}} | ||
|neutral = {{{neutral2|20}}} | |neutral={{{neutral2|20}}} | ||
|physical = {{{physical2|20}}} | |physical={{{physical2|20}}} | ||
|death = {{{death2|10%}}} | |death={{{death2|10%}}} | ||
|sleep = {{{sleep2|10%}}} | |sleep={{{sleep2|10%}}} | ||
|charm = {{{charm2|10%}}} | |charm={{{charm2|10%}}} | ||
|teleport = {{{teleport2|10%}}} | |teleport={{{teleport2|10%}}} | ||
|rune = {{{rune2|''This enemy has no rune equipped.''}}} | |rune={{{rune2|''This enemy has no rune equipped.''}}} | ||
|status = {{{status2|''This enemy does not inflict status effects.''}}} | |status={{{status2|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack21|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack21|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack22|}}} | |attack2={{{attack22|}}} | ||
|attack3 = {{{attack23|}}} | |attack3={{{attack23|}}} | ||
|attack4 = {{{attack24|}}} | |attack4={{{attack24|}}} | ||
|area = {{{area2}}} | |area={{{area2}}} | ||
|potch = {{{potch2}}} | |potch={{{potch2}}} | ||
|bribe = {{{bribe2|no}}} | |bribe={{{bribe2|no}}} | ||
|items = {{{items2|''This enemy does not drop any items.''}}} | |items={{{items2|''This enemy does not drop any items.''}}} | ||
|food = {{{food2|''This enemy does not drop any food.''}}} | |food={{{food2|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats IV/Data | {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats IV/Data | ||
|name = {{{name3}}} | |name={{{name3}}} | ||
|tmname = {{{tmname3}}} | |tmname={{{tmname3}}} | ||
|lvl = {{{lvl3}}} | |lvl={{{lvl3}}} | ||
|hp = {{{hp3}}} | |hp={{{hp3}}} | ||
|str = {{{str3}}} | |str={{{str3}}} | ||
|skl = {{{skl3}}} | |skl={{{skl3}}} | ||
|mgc = {{{mgc3}}} | |mgc={{{mgc3}}} | ||
|eva = {{{eva3}}} | |eva={{{eva3}}} | ||
|pdf = {{{pdf3}}} | |pdf={{{pdf3}}} | ||
|mdf = {{{mdf3}}} | |mdf={{{mdf3}}} | ||
|spd = {{{spd3}}} | |spd={{{spd3}}} | ||
|luc = {{{luc3}}} | |luc={{{luc3}}} | ||
|fire = {{{fire3|20}}} | |fire={{{fire3|20}}} | ||
|wind = {{{wind3|20}}} | |wind={{{wind3|20}}} | ||
|earth = {{{earth3|20}}} | |earth={{{earth3|20}}} | ||
|lightning = {{{lightning3|20}}} | |lightning={{{lightning3|20}}} | ||
|water = {{{water3|20}}} | |water={{{water3|20}}} | ||
|punishment = {{{punishment3|20}}} | |punishment={{{punishment3|20}}} | ||
|blinking = {{{blinking3|20}}} | |blinking={{{blinking3|20}}} | ||
|soul = {{{soul3|20}}} | |soul={{{soul3|20}}} | ||
|neutral = {{{neutral3|20}}} | |neutral={{{neutral3|20}}} | ||
|physical = {{{physical3|20}}} | |physical={{{physical3|20}}} | ||
|death = {{{death3|10%}}} | |death={{{death3|10%}}} | ||
|sleep = {{{sleep3|10%}}} | |sleep={{{sleep3|10%}}} | ||
|charm = {{{charm3|10%}}} | |charm={{{charm3|10%}}} | ||
|teleport = {{{teleport3|10%}}} | |teleport={{{teleport3|10%}}} | ||
|rune = {{{rune3|''This enemy has no rune equipped.''}}} | |rune={{{rune3|''This enemy has no rune equipped.''}}} | ||
|status = {{{status3|''This enemy does not inflict status effects.''}}} | |status={{{status3|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack31|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack31|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack32|}}} | |attack2={{{attack32|}}} | ||
|attack3 = {{{attack33|}}} | |attack3={{{attack33|}}} | ||
|attack4 = {{{attack34|}}} | |attack4={{{attack34|}}} | ||
|area = {{{area3}}} | |area={{{area3}}} | ||
|potch = {{{potch3}}} | |potch={{{potch3}}} | ||
|bribe = {{{bribe3|no}}} | |bribe={{{bribe3|no}}} | ||
|items = {{{items3|''This enemy does not drop any items.''}}} | |items={{{items3|''This enemy does not drop any items.''}}} | ||
|food = {{{food3|''This enemy does not drop any food.''}}} | |food={{{food3|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy stats IV/Data | {{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy stats IV/Data | ||
|name = {{{name4}}} | |name={{{name4}}} | ||
|tmname = {{{tmname4}}} | |tmname={{{tmname4}}} | ||
|lvl = {{{lvl4}}} | |lvl={{{lvl4}}} | ||
|hp = {{{hp4}}} | |hp={{{hp4}}} | ||
|str = {{{str4}}} | |str={{{str4}}} | ||
|skl = {{{skl4}}} | |skl={{{skl4}}} | ||
|mgc = {{{mgc4}}} | |mgc={{{mgc4}}} | ||
|eva = {{{eva4}}} | |eva={{{eva4}}} | ||
|pdf = {{{pdf4}}} | |pdf={{{pdf4}}} | ||
|mdf = {{{mdf4}}} | |mdf={{{mdf4}}} | ||
|spd = {{{spd4}}} | |spd={{{spd4}}} | ||
|luc = {{{luc4}}} | |luc={{{luc4}}} | ||
|fire = {{{fire4|20}}} | |fire={{{fire4|20}}} | ||
|wind = {{{wind4|20}}} | |wind={{{wind4|20}}} | ||
|earth = {{{earth4|20}}} | |earth={{{earth4|20}}} | ||
|lightning = {{{lightning4|20}}} | |lightning={{{lightning4|20}}} | ||
|water = {{{water4|20}}} | |water={{{water4|20}}} | ||
|punishment = {{{punishment4|20}}} | |punishment={{{punishment4|20}}} | ||
|blinking = {{{blinking4|20}}} | |blinking={{{blinking4|20}}} | ||
|soul = {{{soul4|20}}} | |soul={{{soul4|20}}} | ||
|neutral = {{{neutral4|20}}} | |neutral={{{neutral4|20}}} | ||
|physical = {{{physical4|20}}} | |physical={{{physical4|20}}} | ||
|death = {{{death4|10%}}} | |death={{{death4|10%}}} | ||
|sleep = {{{sleep4|10%}}} | |sleep={{{sleep4|10%}}} | ||
|charm = {{{charm4|10%}}} | |charm={{{charm4|10%}}} | ||
|teleport = {{{teleport4|10%}}} | |teleport={{{teleport4|10%}}} | ||
|rune = {{{rune4|''This enemy has no rune equipped.''}}} | |rune={{{rune4|''This enemy has no rune equipped.''}}} | ||
|status = {{{status4|''This enemy does not inflict status effects.''}}} | |status={{{status4|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack41|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack41|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack42|}}} | |attack2={{{attack42|}}} | ||
|attack3 = {{{attack43|}}} | |attack3={{{attack43|}}} | ||
|attack4 = {{{attack44|}}} | |attack4={{{attack44|}}} | ||
|area = {{{area4}}} | |area={{{area4}}} | ||
|potch = {{{potch4}}} | |potch={{{potch4}}} | ||
|bribe = {{{bribe4|no}}} | |bribe={{{bribe4|no}}} | ||
|items = {{{items4|''This enemy does not drop any items.''}}} | |items={{{items4|''This enemy does not drop any items.''}}} | ||
|food = {{{food4|''This enemy does not drop any food.''}}} | |food={{{food4|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
Line 582: | Line 582: | ||
| | | | ||
{{Enemy stats IV/Data | {{Enemy stats IV/Data | ||
|name = {{{name}}} | |name={{{name}}} | ||
|tmname = {{{tmname}}} | |tmname={{{tmname}}} | ||
|lvl = {{{lvl}}} | |lvl={{{lvl}}} | ||
|hp = {{{hp}}} | |hp={{{hp}}} | ||
|str = {{{str}}} | |str={{{str}}} | ||
|skl = {{{skl}}} | |skl={{{skl}}} | ||
|mgc = {{{mgc}}} | |mgc={{{mgc}}} | ||
|eva = {{{eva}}} | |eva={{{eva}}} | ||
|pdf = {{{pdf}}} | |pdf={{{pdf}}} | ||
|mdf = {{{mdf}}} | |mdf={{{mdf}}} | ||
|spd = {{{spd}}} | |spd={{{spd}}} | ||
|luc = {{{luc}}} | |luc={{{luc}}} | ||
|fire = {{{fire|20}}} | |fire={{{fire|20}}} | ||
|wind = {{{wind|20}}} | |wind={{{wind|20}}} | ||
|earth = {{{earth|20}}} | |earth={{{earth|20}}} | ||
|lightning = {{{lightning|20}}} | |lightning={{{lightning|20}}} | ||
|water = {{{water|20}}} | |water={{{water|20}}} | ||
|punishment = {{{punishment|20}}} | |punishment={{{punishment|20}}} | ||
|blinking = {{{blinking|20}}} | |blinking={{{blinking|20}}} | ||
|soul = {{{soul|20}}} | |soul={{{soul|20}}} | ||
|neutral = {{{neutral|20}}} | |neutral={{{neutral|20}}} | ||
|physical = {{{physical|20}}} | |physical={{{physical|20}}} | ||
|death = {{{death|10%}}} | |death={{{death|10%}}} | ||
|sleep = {{{sleep|10%}}} | |sleep={{{sleep|10%}}} | ||
|charm = {{{charm|10%}}} | |charm={{{charm|10%}}} | ||
|teleport = {{{teleport|10%}}} | |teleport={{{teleport|10%}}} | ||
|rune = {{{rune|''This enemy has no rune piece equipped.''}}} | |rune={{{rune|''This enemy has no rune piece equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status={{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | |attack1={{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2|}}} | |attack2={{{attack2|}}} | ||
|attack3 = {{{attack3|}}} | |attack3={{{attack3|}}} | ||
|attack4 = {{{attack4|}}} | |attack4={{{attack4|}}} | ||
|attack5 = {{{attack5|}}} | |attack5={{{attack5|}}} | ||
|attack6 = {{{attack6|}}} | |attack6={{{attack6|}}} | ||
|attack7 = {{{attack7|}}} | |attack7={{{attack7|}}} | ||
|area = {{{area}}} | |area={{{area}}} | ||
|potch = {{{potch}}} | |potch={{{potch}}} | ||
|bribe = {{{bribe|no}}} | |bribe={{{bribe|no}}} | ||
|items = {{{items|''This enemy does not drop any items.''}}} | |items={{{items|''This enemy does not drop any items.''}}} | ||
|food = {{{food|''This enemy does not drop any food.''}}} | |food={{{food|''This enemy does not drop any food.''}}} | ||
}} | }} | ||
}} | }} | ||
}} | }} | ||
<noinclude>[[Category: Infobox templates]]</noinclude> | <noinclude>[[Category: Infobox templates]]</noinclude> |
Revision as of 13:23, 1 September 2023
Stats | ||||
---|---|---|---|---|
LVL {{{lvl}}} |
HP {{{hp}}} |
STR {{{str}}} |
SKL {{{skl}}} |
MGC {{{mgc}}} |
EVA {{{eva}}} |
PDF {{{pdf}}} |
MDF {{{mdf}}} |
SPD {{{spd}}} |
LUC {{{luc}}} |
Resistances | ||||
Fire 20 |
Water 20 |
Wind 20 |
Earth 20 |
Light. 20 |
Punish. 20 |
Blink 20 |
Soul E. 20 |
Neutral 20 |
Physical 20 |
Status Resistances | ||||
Death 10% |
Sleep 10% |
Charm 10% |
Teleport 10% |
Battle Data | ||||
---|---|---|---|---|
Rune piece | This enemy has no rune piece equipped. | |||
Status infliction | This enemy does not inflict status effects. | |||
Attacks | ||||
Attack 1 | This enemy uses a normal, physical attack. | |||
Location and Loot | ||||
Area | {{{area}}} | |||
Potch | {{{potch}}} | |||
Items | This enemy does not drop any items. | |||
Food | This enemy does not drop any food. |