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! class="tablebox" style="width:9%" {{!}} Kobold | ! class="tablebox" style="width:9%" {{!}} Kobold | ||
{{!}}- align="center" | {{!}}- align="center" | ||
{{!}} {{{cap|╳ | {{!}} {{#ifeq:{{{cap}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{helm|╳}}} | {{!}} {{{helm|╳}}} | ||
{{!}} {{{heavy|╳}}} | {{!}} {{{heavy|╳}}} | ||
{{!}} {{{light|╳ | {{!}} {{#ifeq:{{{light}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{gi|╳}}} | {{!}} {{{gi|╳}}} | ||
{{!}} {{{robe|╳}}} | {{!}} {{{robe|╳}}} |
Revision as of 12:36, 31 January 2023
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This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}