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{| class="infoboxfield" align="center" width="100%" style=" " | {| class="infoboxfield" align="center" width="100%" style=" " | ||
|- align="left" | |- align="left" | ||
|class="infoboxtext" width=" | |class="infoboxtext" width="20%"| '''Equip''' | ||
|class="infoboxfieldr" width=" | |class="infoboxfieldr" width="40%" style=" "|{{{equip|Fu Su Lu}}} | ||
| class="infoboxbubble2" align="center" width=" | | class="infoboxbubble2" align="center" width="40%" colspan="2" rowspan="2" style="padding: 2px;" | '''DEF'''<br>{{{def|+10}}} | ||
|- align="left" | |- align="left" | ||
|class="infoboxtext" colspan="1"| '''Drop''' | |class="infoboxtext" colspan="1"| '''Drop''' | ||
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|class="infoboxfieldr" style=" "|{{{found|Ceremonial Site}}} | |class="infoboxfieldr" style=" "|{{{found|Ceremonial Site}}} | ||
{{#if:{{{stat2}}} | | {{#if:{{{stat2}}} | | ||
| class="infoboxbubble2" align="center" width=" | | class="infoboxbubble2" align="center" width="40%" colspan="2" rowspan="2" | <small>'''{{{stat2}}}''' {{{{{{stat2+}}}|+3}}}</small> | ||
}} | }} | ||
|- align="left" | |- align="left" | ||
|class="infoboxtext"| '''Sold''' | |class="infoboxtext" colspan="1"| '''Sold''' | ||
|class="infoboxfieldr" | |class="infoboxfieldr" colspan="1"|{{{sold|Vinay del Zexay}}} | ||
|} | |} | ||
|- | |- |
Revision as of 18:06, 10 March 2020
Equip | Fu Su Lu | DEF +10 | |
Drop | Banaar Mines | ||
Cost | 300 Potch | ||
Found | Ceremonial Site | ||
Sold | Vinay del Zexay |
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}