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Template:Enemy: Difference between revisions

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{| class="roundy" align="{{{align|right}}}" style="{{round}}; background: #ffffff; width: 30%; max-width: 30%; margin-left: 5px; margin-bottom: 5px; border: 2px solid #d2d2d2;"
{| align="{{{align|right}}}" style="{{round}}; background: #ffffff; width: 30%; max-width: 30%; margin-left: 5px; margin-bottom: 5px; border: 2px solid #d2d2d2;"
|-
|-
| align="center" colspan="4" |  
| align="center" colspan="4" |  
{| class="roundy" align="center" width="100%" style="{{round}}; border: 2px solid #d2d2d2; background: #e1e1e1;"
{| align="center" width="100%" style="{{round}}; border: 2px solid #d2d2d2; background: #e1e1e1;"
|-
|-
| align="center" | <big><big>'''{{{name|Emperor Barbarosa}}}'''</big></big><br><small><span lang="ja">'''{{{japanese_name|バルバロッサ・コウテイ}}}'''</span></small> <small> ''{{{romaji_name|Barubarossa Koutei}}}''</small>
| align="center" | <big><big>'''{{{name|Emperor Barbarosa}}}'''</big></big><br><small><span lang="ja">'''{{{japanese_name|バルバロッサ・コウテイ}}}'''</span></small> <small> ''{{{romaji_name|Barubarossa Koutei}}}''</small>
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|-
|-
| align="center" colspan="4" |  
| align="center" colspan="4" |  
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1;}"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;}"
|- align="center"
|- align="center"
| {{#if: {{{image|}}}|[[File:{{{tmname|{{{name|Emperor Barbarosa (sprite)}}}}}}.png|{{{size|x300px}}}]]
| {{#if: {{{image|}}}|[[File:{{{tmname|{{{name|Emperor Barbarosa (sprite)}}}}}}.png|{{{size|x300px}}}]]
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|-
|-
| align="center" {{#ifeq: {{{forme|1}}}|1||colspan="4" }}|
| align="center" {{#ifeq: {{{forme|1}}}|1||colspan="4" }}|
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="center"
|- align="center"
| '''Level'''
| '''Level'''
{| class="roundy" align="center" width="100%" style="{{round}}; background: #fff;"
{| align="center" width="100%" style="{{round}}; background: #fff;"
|- align="center"
|- align="center"
| class="roundy" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | {{{level|80}}}
| style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | {{{level|80}}}
|}
|}
|}
|}
| align="center" |
| align="center" |
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="center"
|- align="center"
| '''Potch'''
| '''Potch'''
{| class="roundy" align="center" width="100%" style="{{round}}; background: #fff;"
{| align="center" width="100%" style="{{round}}; background: #fff;"
|- align="center"
|- align="center"
| class="roundy" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | {{{potch|250000}}}
| style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | {{{potch|250000}}}
|}
|}
|}
|}
{{#if:{{{height}}}|{{#!:| align="center" |
{{#if:{{{height}}}|{{#!:| align="center" |
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="center"
|- align="center"
| '''Bribe'''
| '''Bribe'''
{| class="roundy" align="center" width="100%" style="{{round}}; background: #fff;"
{| align="center" width="100%" style="{{round}}; background: #fff;"
|- align="center"
|- align="center"
| class="roundy" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | {{#ifeq: {{{bribe|no}}}|no|No|{{{buy|{{#expr: {{{potch|0}}} * 3}}}}}}}
| style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | {{#ifeq: {{{bribe|no}}}|no|No|{{{buy|{{#expr: {{{potch|0}}} * 3}}}}}}}
|}
|}
|}
|}
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|-
|-
| align="center" colspan="4" |  
| align="center" colspan="4" |  
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="center"
|- align="center"
| '''Stats'''
| '''Stats'''
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1;"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="center"
|- align="center"
| class="roundy" width="16%" style="max-width: 16%; {{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''HP'''</small><br>{{{hp|15000}}}
| class="roundy" width="16%" style="max-width: 16%; {{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''HP'''</small><br>{{{hp|15000}}}

Revision as of 07:44, 13 May 2011

}} {{#!:| align="center" colspan="4" |
Emperor Barbarosa
バルバロッサ・コウテイ Barubarossa Koutei
Level
80
Potch
250000

{{#!:| align="center" |

Bribe
No
Stats
HP
15000
PWR
900
SKL
900
DEF
900
SPD
900
MGC
900
LUCK
900
Strength Water Weak Water Immune N/A
Area
Outside Gregminster

}}

{{#!:| align="center" colspan="4" |

Items
Medicine

}}

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}